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AntonioHR

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A member registered Feb 20, 2017 · View creator page →

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Recent community posts

Was surprised with how the fire mechanic in the second level changed stuff. Pretty cool!

I LOVE the mood on this one.  Really liked the simple, but interesting mechanics.

Not a huge fan of the ending sequence shooting mechanic itself, but I think it was still a really awesome twist for the arcade structure, so it enjoyed it a lot.

One thing I will say is I felt the skip timer could be a bit more pronounced for the player when it's approaching. Maybe some audio cue with the colors

Loved the Music! The environments were also really cool!

I must say though that the main mechanic just didn't click for me. I know you were going for the feeling of a really loose control on the character, but it felt a bit too random for me. I'm not really sure what I'd suggest to improve the movement, but maybe just alternate between a standard movement for sometime and then the "floaty" movement for contrast after some time?

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Thanks!

The music cutting out was a bug with the engine in the web version. We were unable to fix it because we submitted reaaaaly close to the deadline :/

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Thank you for checking the game out, sorry about that error. 

Can you tell me what browser that happened in? I've had a similar error reported on a Safari user, they said they were able to play on chrome. I'll definetly look into it though!