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AnonTheHuman

12
Posts
10
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A member registered Jul 05, 2017

Recent community posts

(1 edit)

I was referring to the xxx one, but the more the better. xxx allows comics btw, considering searching it drops nearly 200k results. It's only entire doujinshi and mangas that aren't allowed so you're fine.

You should submit your work to more places like newgrounds or rule34. It'd probably help your fanbase grow more than itchio which isn't really popular for porn, or twitter, unless you get blessed by The Algorithm™

Pain.

(5 edits)

Cute short little game. Needs a bit of polish but that's expected for an alpha. I'll be a supporter by the second build if the problems are addressed.

As for feedback, a zoom in on the small pixel animation when caught would be appreciated, and the slime cum animation seems to bug out causing Strawberry's penis to flicker out of existence and not show up for the scene. The ability to drop through platforms instead of having to walk off them should be added, and removing the incredibly small areas where I have to wait for a slime to slowly pass through which are a bit annoying.

New minigame is pretty good since the obstacles are annoying but not back breaking if left unchecked which is perfect. Also, any chance for a variant of the new animation where the guy is see through? I just personally think he covers too much of the actual action. If not, no big deal.

Anyway, happy holidays, thanks for the update, and I look forward to more coom scenes.

Ideally, all minigames should be similar to the first one you made where it's a set goal to reach and how fast it's over is kinda up to the player. If not, 25-30 seconds should be the max. Any longer and it starts to get real tedious real fast when played repeatedly.

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Eh, no sweat. These things happen.

Also, I don't know why you thought you couldn't pull off cumshots because it doesn't look bad at all. The only negative thing I have to say about it is green is an odd color choice even for a robot.

The mini game idea and the one currently implemented seem solid since it'll give the player a bit more control of the stat outcome. I assume it also means more time on animations since you won't need to draw up another event every singe time a stat levels because the same mini game could instead just have a different outcome based on stats. Might get repetitive though so I'm guessing you plan on a new mini game every couple of stat levels if you choose this system.

On the other hand, actions that can always be used (like rest or move residence) to ensure or increase the chances of certain tiles appearing is an option if you wanna buckle down on the current system. Something like beg the boss for more shifts with an under the desk blowjob, prepare a camera crew for dealing with zombies, drink cum for protein, etc.

Either way, I look forward to it and please add cumshots.

It's surprisingly good, especially for a v0.1 of a game. I'd definitely throw money at a patreon or buy it when it's completed.

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Well, you already have the correct skills to do so. Taunt, slide, and uppercut. The plan is usually to taunt until you're both fully erect, then just keep sliding so they constantly have to get up and waste stamina, then when they're on the floor and won't get up for the next turn (you need to know this for sure if they're low health) use uppercut which will put you in an offensive stance and won't hit since the enemy is laying down on the floor. 

Majalis is talking about the public builds. The ones available to everyone.