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Anoarith

4
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A member registered Aug 27, 2015 · View creator page →

Creator of

Recent community posts

Thanks for the feedback, I'm glad you took the time to analyze this :).

I think I'll work more on this game, I liked to work around this concept.

I loved this game, great concept and execution ! I didn't understood that rooms were generated proceduraly before looking at the comments below. I think the feedback when you hit a wall isn't explicit enough.

Great entry, congratulations !

Awesome graphic job here ! It correctly fits the "broughlike" constraint by being a sokoban and roguelike crossover. Good job !

Excellent concept and nice graphics / audio assets ! The game is too easy once you get the optimal strategy though