Big fan of minesweeper. Nice little blend of incremental there. I'd love to see a larger playscreen or fullscreen mode (the viewbox is tiny!) and i've died around to many '4's I've mistaken for '1's cause the shape and color are almost identical
AngryBanana Games
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Wanted to see this be successful! I love chess and roguelikes, but I found stalemate and insufficient material around 1/3 of boards before progressing any further. Could be aided with a few procedural suggestions:
Check that spawning pieces have at least one potential move on the board before spawn (Bishops sometimes get stuck on little islands early in the game)
Guarantee each island connects to the boat with at least two tiles (the one tile often bottlenecks out bishops and makes it extremely annoying to shuffle pieces)
Prohibit light-square bishops from spawning the first three days
I'm pretty confident most day 1-3 stales would be prevented by a few tweaks
I really enjoyed the game up until Combos! Combos just felt really weak and detached from the progress I had been making in the main game. I think a simple additional shop with line multiplier upgrades, x10 chance upgrades, and max cap of previous upgrades (or something else that ties into the progress of the main game) would be more fitting.
Testing out a new genre of word game puzzles. It's a frustrating fusion of Worlde, Hangman, and failing your English exam where each set of rules is procedurally generated for a bite sized arcade style experience. Can you outsmart the grammar gauntlet, or will a vocabulary meltdown run the clock?
Come give it a shot and leave a review 👇
https://angrybanana.itch.io/slangman




