Thanks! All credit goes to theChief, I just did the music :)
angopatango
Creator of
Recent community posts
One of the most polished games i've played at this jam. Absolutely love the aesthetic; music and sound FX are superb.
Unfortunately I couldn't figure out how to beat the game and I was a bit unsure what the win condition was. Do you have to solve a bunch of secret puzzle rooms and then you're done? Do you have to solve a bunch of rooms and then the north room at the start of the game will open to reveal a boss?
I did get through "Icy Reception" though! What's up with "Lucky 8"? Any hints?
This game is so relatable! I hate when I'm on a zoom call with the boss and that turkey I put in the oven half an hour ago is starting burn, and while that's happening, I have a splitting headache, and while that's happening I have to defuse a bomb which I previously planted on kitchen table as a sort of military training exercise!
I joke, I joke. :)
This game is super cute, and I love the combination of the at home setting and warioware style mini games.
A note to all sound designers (and devs) who work on game jams: You can do a lot by just making sound effects with your mouth and recording it. iPhone microphone is good enough for lo-fi gamejam games. This game is proof that homemade sound effects are super cute and do the job. Bravo!
This game is so relatable! I hate when I'm on a zoom call with the boss and that turkey I put in the oven half an hour ago is starting burn, and while that's happening, I have a splitting headache, and while that's happening I have to defuse a bomb which I previously planted on kitchen table as a sort of military training exercise!
I joke, I joke. :)
This game is super cute, and I love the combination of the at home setting and warioware style mini games.
A note to all sound designers (and devs) who work on game jams: You can do a lot by just making sound effects with your mouth and recording it. iPhone microphone is good enough for lo-fi gamejam games. This game is proof that homemade sound effects are super cute and do the job. Bravo!
The core concept of time = health is really good but it took me a while to figure out that that was the mechanic. Maybe a tiny bit of tutorialisation or even a splash page with some story reason why Mr. Pivot here has seconds to live and can get time back by killing enemies.
This game's hard as ballz!
I like the character movement and their moveset, very cool. There's a special place in hell for those mug enemies. Having to fight stationary cubes is not the most stimulating, but I like the cubes that shoot at you and give you a fraction of a second to get out the way.
The core concept of time = health is really good but it took me a while to figure out that that was the mechanic. Maybe a tiny bit of tutorialisation or even a splash page with some story reason why Mr. Pivot here has seconds to live and can get time back by killing enemies.
This game's hard as ballz!
I like the character movement and their moveset, very cool. There's a special place in hell for those mug enemies. Having to fight stationary cubes is not the most stimulating, but I like the cubes that shoot at you and give you a fraction of a second to get out the way.
The core concept of time = health is really good but it took me a while to figure out that that was the mechanic. Maybe a tiny bit of tutorialisation or even a splash page with some story reason why Mr. Pivot here has seconds to live and can get time back by killing enemies.
This game's hard as ballz!
I like the character movement and their moveset, very cool. There's a special place in hell for those mug enemies. Having to fight stationary cubes is not the most stimulating, but I like the cubes that shoot at you and give you a fraction of a second to get out the way.
FYI: Use WASD to move and hold SPACE to sprint.
Took me a while to figure out that the location of the telephone and the levels are randomised. Every so often I was thrown in to a white void, I swear there was no to get out and pick up the phone.
Overall, I enjoyed this silly little game. Best walking animation evarrr! Art style is so MS paint it becomes quite endearing.
Definitely needs music (could literally just be a drum loop) and some more sound FX. Adding a ring to the telephone and making it location based would unlock this game a lot. Wouldn't be surprised if devs already had this in the pipeline.


