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Angelo

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A member registered Feb 25, 2019 · View creator page →

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(1 edit)

Yes, I used the built-in save/load construct. The bug is that if an object is created during the game... after loading the game from the save, the FSM (Finite State Machine) resets and does not remember the values of the current/previous state.

But if the objects are created at the beginning, then the FSM works correctly.

BIG issue --- when save game and load ... FSM lost current and pravious state... its bug ? or what ... please Help 

please Mac version ... it is super super game 


Bunny on island was released! Try it now: https://angelostudio.itch.io/bunny-on-island

A bunny is shipwrecked on an island and your task is to survive and get off the island.

Connect all

New puzzle MOBILE-friendly game.

Play now

Wau ... best LD48 game. Good job! ..fun end :) 



https://angelostudio.itch.io/ufo-vs-cows


New update

- timer 
- new EASY mode
-  more cows
- AWSD controls bugfix 
- more points from a higher abduction
- and more...

Thank you...
Yes, this is a hard fun game, but I created EASY mode.

Thank you :)

Fun cows abduction Game :) 
UFO vs. COWS

 I have one question how to create drop shadows? Use some fx plugin?

Nice work simple is nice. I have one question how to create drop shadows? Use some fx plugin?

Thank  you :)

Thanks, I updated level select and autosave.

Last Wood community · Created a new topic Save error

Mac 0.4.1 when add save name Nothing will happen.

Nice game ....

BUG - no move from door .... still run