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Angelo1810

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A member registered Feb 06, 2024 · View creator page →

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Hi! I was wondering if using anonymous methods is possible with GMLive, this is specific but I could't find a solution to my problem. Most of my objects are coded like this:

///Create event  
step_script = function(){
     //code here
}
draw_script = ...  
///Step event 
step_script();  
///Draw event 
draw_script();

When I make changes inside step_script or draw_script while the game is running, GMLive doesn't reload them. How do I correctly use live_call() for variables created this way?