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andromeda

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A member registered 15 days ago · View creator page →

Creator of

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great music and artwork, but unfortunately im not that much of a fan of card game roguelikes.
amazing work nonetheless!

very very polished! i like the "downloading gameplay" thing it looked really nice
good work!

Creative and well designed!
I especially like how the menu buttons beat too lol

Artwork is cute and great, but sadly theres a lot of jank/lack of polish in some areas, for example I can see out of bounds with the camera really easily

"paws menu" is funny

the best part was when i got ran over by a car

Very creative game, movement was a little clunky at times but still fun. Great job!

I think it would be bearable for me as long as movement was on wasd and jumping was on space. im wayyyy too used to that control scheme i cant play with arrow keys at all.

Good game, reminds me a lot of Celeste Classic.
Unfortunately though this control scheme really isn't my cup of tea so I couldn't have fun playing.

Very fun and polished movement!!! I loved the sliding! Good work!

Cute game!
For some reason it wouldn't let me fullscreen

Really cool!! Not so often you see a pico 8 game here lol
Was fun to figure out the win conditions in each level

This is a fun little game!
I like the artstyle, that little wind image getting lowered from above was also a nice touch :)

I like chess so I enjoyed this game
The AI could probably be a little smarter or have a difficulty setting

Also probably shouldnt be using the chess.com sounds...

I like how the menu is a phone :)

i rate this game glungus/10

Btw it gets kinda laggy when theres a lot of them spawned in it got kind of overwhelming

There was originally coyote time, but it was causing bugs, so I had to remove it.
Also dash is on M1 cause its also the attack button.

keep making games!!! ^^

noodle limbs.. the best aspect of her design...

Very charming game lmao.
PLEASE dont give pink more bombs she already has enough...

Also good art!

Cute and cohesive artstyle with a creative mechanic! 
I like the witch character's design.
Kind of hard to figure out what to do sometimes but maybe im just stupid
Good game! ^^

Game just doesnt work for me sadly, I cant move once i spawn in

One of the best games I've seen in this jam, been wanting to play it since I saw development footage in the GMTK server! Incredible work, very polished and creative game!

When i first conceptualized the time travel idea it was supposed to be like. A horizontal level where you would switch between the present and the future on a set interval

Ill probably reuse that mechanic in its own game, but ill also definitely flesh out this game some more, and fix bugs.

Originally this game was gonna have a mechanic where once you reach the middle (currently the top) of the hourglass it would flip around and youd time travel to the future and climb back down the hourglass while sand falls from above and the level would be different, so if I continued work on this game, I would definitely add that mechanic. That, or turn it into its own game, which I'm kinda more interested in doing to be honest.

Incredible pixel art!! Good job :)

Concept is creative and it immediately made me interested when I read it
Gameplay is nice but having an SMG kinda defeats the whole purpose of the rhythm thing. Also wish you could sprint
Lighting and enemy animations could be better
Menu music sounds good

Overall good game nice work ^^

This concept is really fun and creative I really like this one!!! Great job!!
AI was kinda dumb sometimes and didnt pick up the ammo I left RIGHT next to them tho lol

This is definitely one of the most fun and polished entries I've seen in the jam so far, great job!

Only gripe is the dash jump feels kinda finicky but thats about it

Game unfortunately doesn't work for me :(

thank you!! glad you enjoyed :)
the music was inspired by the calm version of the song "The World Looks Red" from ultrakill

yeah unfortunately i only came across that issue until after i submitted the game
tilemap collisions are weird i guess
sorry if it worsened your experience but im glad you enjoyed anyway! ^^

Thank you so much!! Im glad you enjoyed the game :)
I agree there is some unfairness, especially with the bells. I wish I could go back and improve those, but alas, I can't. Not yet, anyway.

I wish I could draw more too because I'm pretty proud of the character and enemy art I made for this game, but unfortunately I'm not the best at environment art, and this was also my first ever time drawing tilesets, so in my opinion they don't look all that great.

Artstyle is cute, concept is very creative, but the 3D perspective is kind of jarring sometimes.
Good work!

yeah adding a web build completely slipped my mind i didnt realize i shouldve added one till submissions ended :sob:
thankfully i (probably) wont repeat that mistake in my next jam

Concept is creative n funny and the game is decently enjoyable

EVIL ASS MICROWAVE SLIMED ME OUT........

Environment looks great in the screenshots but sadly the game doesn't run for me...

Good game! The art is nice, but the movement feels kinda weird and unresponsive sometimes especially the wall jump
Getting attacked feels especially polished its punchy
The bow feels great but the melee attack just sometimes feels like it doesn't work
The game would probably be better off with checkpoints

Also im super tired of seeing a buttload of dracula games but that doesnt hurt the experience so dw lol

Very charming game!! Artstyle is cute
unfortunately im buns at rhythm games

Fun little game!
I like how the enemies just turn into stock photos of cash lmao
Also idk if it was intentional or a bug but my movements got inverted midway through and i died..

Creative and enjoyable mechanic, though I felt the presentation (art and audio) was a bit lacking.
I think the game would also benefit from being able to rotate the camera.
Good job!