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(+1)

Originally this game was gonna have a mechanic where once you reach the middle (currently the top) of the hourglass it would flip around and youd time travel to the future and climb back down the hourglass while sand falls from above and the level would be different, so if I continued work on this game, I would definitely add that mechanic. That, or turn it into its own game, which I'm kinda more interested in doing to be honest.

(+1)

When i first conceptualized the time travel idea it was supposed to be like. A horizontal level where you would switch between the present and the future on a set interval

Ill probably reuse that mechanic in its own game, but ill also definitely flesh out this game some more, and fix bugs.