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andremcorreia

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A member registered May 05, 2023 · View creator page →

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Thank you :),
yeah the dialogue locking movement was a bit of last resort mesure, due to some dialogue errors and the level length ending up a bit too short but glad to see someone managed to upset them all! they talk too much they deserve it haha

The theme was meant to be that in the end you timetravel back with new knowledge about the game and mess with the clowns to get secret endings. The dialogue stopping was kind of necessary due to some bugs around the triggers and to make sure the player would read the hints c: but i agree that it can get a bit annoying to wait for. Eitherway thank you for playing!

(1 edit)

Thank you c:, once you get to the end you can timetravel back (basically replay) with extra knowledge, and the mechanics from later clowns allow you to mess with the earlier ones. Sadly we didn't have much time to improve the dialogue to hint at it so some parts weren't super clear.