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Amidst Hearts

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A member registered Feb 15, 2024 · View creator page →

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Hey! Thank you so much for the kind words^^

They were placeholders for when I started making this project, they will get replaced soon as I now use my own backgrounds.

You can find a super nice useful asset pack here: https://noranekogames.itch.io/yumebackground

It's the one I used at first!

I hope this helps^^

I'm sorry I did not quite get what you were meaning to say..

mb, laptop will be replaced by a button on the player's UI to track quests and their status whenever you feel like it.

You can refer to this devlog for a Walkthrough: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update...


A hotfix/Patch is coming out tonight/tomorrow adding a quest tracker and solving some issues in the current public build.

Another devlog and patch are coming out tonight/tmrw. It will fix 2 known softlocks and incorporate the quest tracker.

If you feel lost please refer to this devlog: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update...

ofc you may! for interaction related to affection points only these 2 yes (until next update).

Nah it is not bugged, just as a lack of content where the "gameplay" part really starts. A quest tracker/hints system is being currently implemented in the game. 

As for this update, if you end up doing both quests, Tak and Olivia affections goes up by +1! You will have unlocked their first interact options in their respective menus!

If you feel lost please refer to this devlog: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update...

If it doesn't help I would be happy to assist you! Take care!

Thank you Dracol13 & 6Twig9 for expressing how you feel about my project! I am sorry that is feels so hectic with the art and personnality changes in game, it is my first project that is meant to be used as a learning Ren'Py, art, animation project so I tend to make poor decisions.. I'm still trying to find my style wether it's for visuals, writing & coding. I really never expected it to gain so much traction but I am so  very grateful for all the feedback such as yours that I'm getting! I'm even more lucky as you guys are genuinly expressing constructive feedback that help me to get better. 

This has been the most incredibile experience I've undertook in my entire life, both you and our community have my gratitude. 

Thank you a lot guys, I hope you're excited for what's to come, I got some nice stuff in store ^^

Thank you for the kind words and understanding, more content is to come rest assured! This update was mainly to showcase the week system I crafted (I know it's not perfect). The textbox will be fixed for android used and changed for pc users to ease the reading for the players.

More will come in the future, this update was mainly to show my progress as a dev and in which direction this project is headed. There is indeed not much to do yet sadly but that will change with the release of next update!

If you feel lost you could always check this devlog: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update... it might bring answers to your questions and if it doesn't I'll be happy to answer them!

1. Textbox will be fixed and modified! 


2. The computer was poorly coded and I am now implementing a more suitable and refined quest tracker that can be pulled out by the player at any given moment preventing you from having to always return to your room to see hints (I think it could bring a lot of frustration having to run to your room every time you are wondering what you are supposed to do..)


Thank you for the feedback it really helps me grow and get better and creating games!

2 (Tak's & Olivia's)

Plaese refer to the 11. Walkthrough of [v0.1.6e]: section of this devlog!

I can't disclose a certain release date for now but next update should drop around the middle of the month of April. It will include more quests and interaction scenes in general.


Thank you for the kind words Koilete it mean a lot! Take care!

only for Olivia & Takahashi (so 2 chars.)! Their respective affection points can only increase by +1 for now.

well that is some crucial feedback, I will look into it to emulate and fix this, what platform does that happen on (windows, linux, mac, android)


Thank you for sharing this problem!

This issue already had been brought up quite a few times and will be fixed upon the release of next update!


Thank you for taking some of your own time to adress this issue yourself!

Take care!

Thank you for such an insightful feedback, it is my first project so I apologize it made you waste time. A Quest Tracker/Hint system is being implemented and will come out next update as there will be more quests also, it will prevent players like you to feel lost or mislead while playing due to  the lack of in-game information.


I'll be sure to follow update tags closely to make sure they'll match the state in which the game is upon a release.


Once again sorry and thank you for taking the time to try out my 1st project! Means a lot, take care!

Simpler times.. Am I right?

Gotcha! Thank you for the feedback!!

Super grateful for your patience ^^

Check your own comment just above this one^^

Here is a list of festishes this project has or will feature:

- Group Sex FFM

- Body Parts (thighjob, elbowjob, titfuck, etc..)

- Rough Sex

- NTR (optional/toggle-able)

- Futa (optional/toggle-able [not certain yet])

- Voyeurism/Spying

- & more!


I can't spoil all the goods :)

Take care!

For now the focus is on playablity, quest tracker (hints), a gallery and more quests to raise the girls affection. An announcement will be make for translations when we'll get there. Translations in perspectives are (Russian, German, Spanish & French).

Thank you slaiersub3 for going out of your way and helping out spidey!

If you have any questions this devlog might help you with them: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update...

You can refer to the 11. section of this devlog for a walkthrough.


Take care!

I'm definetly with you on that one, as it is my first project I never thought/planned that it would be enjoyed and gain the attention of so many people. You can indeed see how I improved as you progress through the game but it does result in some weird playablity for new players. It is planned to revamp all the visuals to match the latest ones to have a more linear visual aspect to this project. The week system will also be improved (everything will thanks to all of your feedback)! And thank you for the kind words^^

Yes it is my first project so I'm still learning a lot, the next update's focus is to bring a quest tracker along with hints, a gallery to replay the scenes and more quests to rise the characters affection levels.

(2 edits)

Please refer to the "11. Walkthrough of [v0.1.6e]:" of the latest devlog!

 The Devlog in question: https://amidst-hearts.itch.io/amidst-hearts-oaf/devlog/904246/ahoaf-v016e-update...

only you I guess..??

Thank you so much for the kind words! We did improve a lot, but I have reverted back to being a solo dev like at the start of the project. I can't wait to show you what's been brewing tomorrow (yes, v0.1.6e.A come out tomorrow for everyone!).

Everything still is in the works but I think you'll like where the story goes ;) Customization is not a definite certainety (for this project) because of how I built/coded the game in it's early days.. I litteraly knew nothing about Ren'Py back then but now it is a completely different tune. I'm slowly implementing clothing customzation for now though! A key thing I regret is to not have customization for the protagonist (skin color, dick size, body architecture)


It is a lot of work but at the end of the day but it is so cool and I've never been so passionate about something like I am with learning & making games.


I wish you the best and keep an eye out for tomorrow's release and other upcoming projects! ^^


-Pip

[v0.1.6c] has been removed from the public as it was a beta_build and for trying purposes. A lot of people got confused so to stop all the confusion it was removed. [v0.1.6e.A] comes out tomorrow for the public though!

YOU, the PLAYERS are who's making it amazing!

Thank you! I'm hyped to share the stable branch version I have almost ready ^^

Exactly, plus you can avoid or spend more time with specific characters depending on your likings!

Answered your previous question which relates to this one! 

It is a beta_build, it is to test the features before implementing content and more girls at a bigger scale!

It's being build like a freeroam/sandbox VN but.. you will have the choice to pursue the main story if you want!

Thank you mikiuser98! Can't wait either ehehe

Thank you! 

1st fetish "Breed/Impregnate": You might be onto something as next update will start the story and it is tied to this fetish (can't say much more rn).

2nd fetish "Succubi/Demon Chars.": The Devil Olivia is a representation of all her repressed sexual desires and feelings, leaning towards a personality of her she never really embraced, it is more to give a visual representation of her 'dark' side, we left it open for now as there is so much we could do for that succubi char., no clue on if others will be implemented yet but you never know! Your mechanics idea about how the stats could influence body physical traits is really interesting, I will have a word about this with our writer! Maybe the succubi will make it so that you lose stats in exchange for sex, I can't really speak up on this matter right now but I really like how what you brought up!


Take care travisz!