Hi I´d like to talk to translate this game to portuguese, how can I reach you to talk more about that?
Tony Garcia
Creator of
Recent community posts
Mek’Brakka is a minimalist wargame of mechanical orks built from real scrap. Here, you do not receive a ready-made miniature. You create your own warrior on the spot, using nuts, bolts, washers, springs, and whatever else you have at hand. The body you build directly defines how it fights.
In the Gray Realms, orks learned that death is not the end. The true ork is the mind. When a great warrior falls, its brain is removed and installed into a new iron body. Thus the Ferrorks are born, creatures that are neither alive nor machines, freed from the weakness of flesh.
These monsters fight in the Scrap Arenas, in ritual combats known as Mek’Brakka. Each duel is a celebration of brutality, ingenuity, and ork evolution.
In Mek’Brakka, the game happens on the table and in your hands. Every point of damage is real. When your ork loses Structure, you physically remove parts from the model. It becomes crooked, fragile, unstable, until it can no longer stand. The arena fills with scrap, broken bodies, and shattered machines.
You build. You fight. You destroy.
download here:https://amarcelo.itch.io/mekbrakka
As a developer and customer, I was quite disappointed with the "free" model of the owners. First, the download on itch.io did not work (win 64) and I had to go to the site, to have to do the famous registry to download. (sigh..). I downloaded the software and to my surprise, I still needed to activate a ... demo!
This software stayed exactly 15 seconds on my machine, soon being uninstalled. It's a lot of bureaucracy to test a software. Neither Unreal 4, gave me a headache that your company gave to me ...
Take a look in our AscDunegon postmortem in Indiewatch!
http://indiewatch.net/2017/05/07/ascdungeon-a-postmortem/
Stay Tunned Guys May, 1! Final and complete release ! https://amarcelo.itch.io/ascdungeon
https://pbs.twimg.com/media/C-qedq9XUAAQRHH.jpg:large
Release Candidate 01 14/04/2017 - Released
- new splash screen
- sonds and music
- improving game balance
I´d like to thanks to Mr. Isaac S. Johnson for music and sound design. Thanks for your help! You can visit and listen your beautiful work in http://www.isaacsjohnson.com/ .
After jam I´ll release PC and Mac versions!
Steamwar 0.2 released!
Beta Version 0.2 12/04/2017
- splash screen
- first sounds
- improving game balance
https://amarcelo.itch.io/steam-war


























