Great concept, but needs to be better balanced. The fire attack is super OP and there is nothing to balance it out. A reflect might be good. Also, unlike chess, you don't have much information about what the opponent could do next. I would recommend making the time steps even more granular so you can react part-way through their moves.
AlteriusOmega
1
Posts
1
Following
A member registered Jan 02, 2021