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AlphaZolo

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Apex Rivals is live today, and I'm a little nervous and a lot excited to share it.

The idea was simple. I wanted a racing game you could open in a browser tab and start playing in seconds, with a career that keeps you coming back for one more race. No installs, no accounts, no waiting around.

 What's in it

You start with a single training lap. Win it, and the next mission opens. Keep winning and you'll work through 8 missions across four circuits: a green rookie park, sun-baked desert dunes, a neon city at night, and a snowy alpine mountain. Every win earns XP and levels, and your rivals get faster as you do, so the grid never gets too comfortable.

The part I enjoy most is the small decisions. You choose your car and your tyres. If the forecast says rain, you'll want wets, and your engineer warns you a lap before it starts. You drive into the pit lane yourself, slow to 80 km/h, stop in your box and fit fresh tyres. Leave it too late and the track lets you know.

There's also two-player split screen on a single keyboard, a replay after every race, three camera views and three difficulty levels.

 How it was made

I built it as a single HTML file using three.js, and I used AI tools to help write the code. Everything you see, from the cars to the circuits to the sounds, is generated in code, with no image files at all. I tested, tweaked and re-tested the driving feel many times, and I'm still not finished.

 Try it

- Free demo with the first two missions (plays in your browser): https://alphazolo12200-tech.github.io/apex-rivals-f1-3d-racing-demo/

- Want to make your own racing game with AI? I put together a prompt for it: https://promptbase.com/prompt/build-a-3d-f1style-career-racing-game?via=alphazol...

- Published on Itch.io: https://alphazolozyro.itch.io/apex-rivals

What I'd love to hear

Which circuit beat you first? Did the rain catch you out? Is any mission too hard or too easy? Tell me in the comments. I read all of them, and your feedback decides what I improve next.

Thanks for racing with me.

© 2026 AlphaZolo. All rights reserved. Independent game, not affiliated with Formula One. "F1" is a trademark of its owner.

Hi everyone, I'm the developer, and thanks for stopping by! 🏁

Apex Rivals started as a "what if a racing game opened in one click?" idea, and it grew into a full career with 8 missions, rain, pit stops and split screen. I'd really like to know how your first races go.

A few things to try:

- Win the Training Lap, then see how the Rookie Cup rivals feel

- Check the weather forecast before you pick your tyres

- Grab a friend for 2-player split screen on one keyboard

Which circuit beat you first? Is anything too hard, too easy or just annoying? Tell me below and I'll read every reply.

Free demo (2 missions): https://alphazolo12200-tech.github.io/apex-rivals-f1-3d-racing-demo/

More gameplay: 

Hi everyone! 👋

We’re AlphaZoloZyro, an independent studio making action-packed games. Our newest release is Zolo’s Rest: Jungle Guardian, a first-person 3D game where you protect a jungle village as its guardian against wild animals.

🎮 Play it here: https://alphazolozyro.itch.io/zolos-rest-jungle-guardian

To celebrate, our October Gaming Sale now covers 15 games:

🔥 25% OFF every game
📦 All 15 together for $64.99 (regularly $92.67, save 29%)
⏰ Starts Sunday 25 Oct, 10:00 PM PKT (5:00 PM UTC), ends Sunday 1 Nov, 5:00 PM PKT (12:00 PM UTC)

What’s in the sale
🏎️ Racing, moto and stunt challenges
✈️ Fighter jet and FPV adventures, like Sortie: FPV Fighter Career
🎯 Action, shooting and simulation
⚔️ Sword duels in Edge & Guard: Storm Duels
🚁 Rescue missions, jet ski and downhill rides, like Winch Rescue
🌴 Survival and strategy games

👉 Sale page: https://itch.io/s/208285/-reminder-alphazolozyro-october-gaming-sale-2026-

Thank you for supporting an independent creator! 💚

Which genre would you like to see from us next? Tell us in the comments!

Hi everyone! I just released my 3D survival game, Zolo’s Rest: Jungle Guardian. It’s the year 1900, the jungle is hungry, and you’re the village’s guardian. Hold the line through 16 waves up to 2500 as your spear evolves into plasma cannons and the village grows into a dome city.

It runs in the browser, with keyboard and mouse or touch controls, and has Easy, Normal and Hard modes.

Play it: https://alphazolozyro.itch.io/zolos-rest-jungle-guardian

I’d love your feedback: which era did you reach, and which weapon was your favourite? Any bugs or performance problems on your device are welcome too. Thank you for playing!



Welcome to Zolo’s Rest: Jungle Guardian! 🌴 It’s 1900, the jungle is hungry, and your village needs a guardian. Survive 16 waves from 1900 to 2500 as your spear grows into plasma cannons and the village grows into a dome city. I’d love to hear how far you get. Which era did you reach?

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Hey everyone! I just launched Rainbow Descent on Itch.io, and I'm super excited to share it here. https://alphazolozyro.itch.io/rainbow-descent-downhill-bike-rush

It’s an arcade downhill bike rush where you race down steep, procedurally generated neon slopes, launch off massive kickers, pull off front and back flips, and skim the edges for high multipliers. The whole thing runs right in your browser at a smooth 60fps with zero loading screens.

Here is a quick look at the gameplay in action:

I built this to capture that classic fast-paced arcade risk-versus-reward feel. If you give it a spin, let me know your best times or if you manage to stick a clean double-flip landing on the Blizzard King level! Feedback and score screenshots are super welcome.

"If you're aiming for Gold on Level 6 (Blizzard King), try chaining a backflip off the third kicker directly into an Edge Rider multiplier run on the long right curve. Landing flat gives you a hidden speed boost that carries through the flat section! What's everyone's best time so far?"

ok dear i will try, but you know it saves my time thats why use it, but it covers all aspects i hope so and check it myself before launch. Regards

Hi everyone! 👋

I just released **Tidal Rush: Jet Ski**, a browser racing game where you race jet skis through crashing waves, rain and tornado storms on twisting buoy-lined tracks. No install needed.

🎮 **Play the free demo:** https://alphazolozyro.itch.io/tidal-rush-jet-ski

## What's in it

- **10 missions on 10 maps**, from a gentle training bay to hairpin-packed circuits

- **AI rivals**, checkpoints, laps, a minimap and a navigation arrow

- **3 jet skis, each with one ability:** Viper (Dash), Falcon (Jump), Anchor (Grapple Hook)

- **5 upgrades, 10 levels each**, bought with coins you earn by finishing position

- **6 weather types** (sunny, cloudy, windy, dusty, rainy, tornado) and **4 difficulties**, Easy to Extreme

- **First-person and third-person cameras**

- **Touch controls** for phones and tablets

## Watch it first

Trailer:

## Feedback I'd love

1. Which jet ski do you like most?

2. Is the difficulty fair, or too easy or hard?

3. How do the touch controls feel on your phone or tablet?

The full game is $4.99, and the demo is free to play right on the page. Thanks for reading, and I'll reply to every comment! 🌊

Thanks for stopping by! 🌊 Which jet ski would you pick: Viper (Dash), Falcon (Jump) or Anchor (Grapple Hook)? And has anyone escaped a tornado on Extreme difficulty yet? 🌪️

Thanks for checking out Tidal Rush! 🌊 It’s a browser jet ski racing game with 10 missions, 3 jet skis (Viper, Falcon, Anchor) and tornado storms. Which ski would you pick, and which weather is hardest for you? I read every comment and use your feedback to improve the game.

"Building the storm night carrier landings was definitely the biggest challenge for this build—getting the flight physics and arrestor wire tension just right on mobile browsers took a lot of tweaking. I’d love to hear how the controls feel on your end!"

Hi, I'm alphazolo, the developer. Welcome aboard!

Quick start for the free demo:

- Sortie 1: hold full throttle, roll down the runway, rotate gently at about 140 knots, then raise the gear (G) and climb.

- Sortie 2: lower gear (G) and flaps (F), keep the pink ILS cross centred, ease the throttle back and land smoothly. Then brake with Space.

Phone players: landscape works best. Drag the right half of the screen to fly and use the slider on the left for throttle.

If something doesn't work, tell me your browser and device and I'll look into it.

Hi everyone,

I just released **Sortie FPV: Fighter Career**, a first-person 3D fighter pilot game that you can play in your browser.

You build a pilot career one sortie at a time: take off, fly the pattern, land by the numbers, earn XP, and rise from Cadet to Air Marshal. Then you take it to the carrier deck.

**Free demo (plays in your browser, no install):**

https://alphazolozyro.itch.io/sortie-fpv

**What's in the full game**

- 16 sorties: day and night training, first solo, dusk gusts, a storm night, a check ride

- Carrier operations: catapult launches, arrestor hook and wire landings, bolters

- 10 ranks from Cadet to Air Marshal

- Rain and lightning on the hardest sorties

- Cockpit view with HUD, ILS guidance, jet engine sound and spoken instructor callouts

**Good to know**

- Arcade-style flight model, not a certified simulator

- Works on desktop and phones (landscape is best)

- The final approach controls are gentler, and the wings level themselves when you let go

Trailer:

I'd love feedback from anyone who tries the demo, especially on how the takeoff and landing feel, and whether anything breaks on your device. If you hit a problem, tell me your browser and device and I'll look into it.

Thanks for reading, and happy landings.

The project was created with the help of generative AI tools.

Hi everyone! I just released Winch Rescue, a helicopter search-and-rescue game that runs in your browser.

You fly the helicopter, lower the winch cable, hook survivors, raise them aboard, then land on the pad. It’s harder than it sounds, because the wind pushes you, survivors run out of time, and every mission has its own problem.

What’s in it:
🚁 Training Flight plus 8 missions: open sea, flood river with power lines, high-rise fire, night storm, skyscraper inferno, rising monsoon rooftops, cyclone coast and twin tower blaze
🛠️ 4 helicopters to unlock, each handling differently
🏅 XP, pilot ranks, and Bronze/Silver/Gold medals
⚙️ Easy and Normal difficulty
🎮 Keyboard controls, plus on-screen buttons on phone and tablet
📴 Single HTML file, plays offline

Controls: Arrow keys or WASD to fly, Q lowers the cable, E raises it, P pauses, M mutes.

Tip: start with the Training Flight. The night mission only shows survivors inside your searchlight beam, and the rooftop mission gets harder as the water rises.

Play it here: https://alphazolozyro.itch.io/winch-rescue

I’d love to hear which mission you find hardest and whether the controls feel good. Thanks for playing! 🙏

Welcome aboard! If you’re new, start with the Training Flight in the demo, then try the first two missions. Small, gentle inputs work better than big ones, and line up above the survivor before you lower the cable with Q. Tell me which mission gave you the most trouble. Your feedback decides what I improve next.

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Hi everyone, I just released a new game

Edge & Guard: Storm Duels is a realistic-guard sword, shield and bow duel game that plays in your browser, on desktop and phone.

  • Parry and counter, dash, charge strikes, deflect arrows back
  • 5 elements: fire, water, wind, earth and poison
  • 8 AI duelists in Melee Duels, then Archery Trials with three bows

Free demo (first 2 duels): press play on the page.
Full game: all 8 duels, $3.99.

The game was made with AI assistance (Claude), including code, visuals, sound and text.

I’d really like feedback on the parry timing, difficulty and mobile controls. Thanks for trying it!

https://alphazolozyro.itch.io/edge-and-guard

Hi everyone, thanks for stopping by! Edge & Guard is out now. The free demo covers the first two duels, and the full game has all 8 in both missions. If you try it, I’d love to hear how the parry timing felt. Too easy, too strict, or just right?

Hi everyone! I just released my first itch.io game, **Dungeon Purge**, and I'd love your feedback.

It's a top-down survival game with **12 levels**. Kill everything in the dungeon, wait for the exit portal to open, and go deeper.

**What makes it different**

- **Your backpack is a puzzle.** It starts at 5×4 and grows every level, and items come in different shapes, so you decide what fits and what stays behind.

- **6 weapons:** knife, stealth knife, sword, handgun, revolver, and shotgun, with light, heavy, and shell ammo.

- **4 scrolls** with 25-second effects: Vampirism, Swiftness, Bleeding, and Fury.

- **Sneak attacks:** the stealth knife deals triple damage to enemies that haven't noticed you.

**Play it:** runs right in your browser, no download needed.

https://alphazolozyro.itch.io/dungeon-purge

**I'd love to know:**

- Which level did you reach?

- Which weapon did you love or hate?

- Did anything feel unfair?

Thanks for trying it!

Hi everyone, I'm the developer. Thanks for trying Dungeon Purge! I'd love to know how far you got and what killed you. Which level did you reach?

Hi everyone, I'm the developer. Thanks for trying Dungeon Purge! I'd love to know how far you got and what killed you. Which level did you reach?

Hi just added an image of game ,thanks for your guidance.

Regards

Zaheer

okaz adding 

Thanks for checking out Street Clash! 🥊 I built this on my own, so every bit of feedback helps.

▶️ Play the free 2-level demo: https://alphazolo12200-tech.github.io/street-clash-demo/

Try to clear both levels and tell me how far you got! What would you like to see in the full version: new fighters, more levels, or 2-player? 👇

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Hey everyone! 👋

I just released Street Clash, a street fighting game you can play right in your browser, with nothing to download.

🥊 What it is
Step into the street and fight. [One line on the core gameplay, e.g. “Pick your fighter, learn the combos, and take down every opponent.”]

🎮 Features

  • [Feature 1, e.g. multiple fighters]
  • [Feature 2, e.g. punches, kicks and special moves]
  • [Feature 3, e.g. single-player and local 2-player]
  • Runs instantly in the browser

🕹️ Controls
[Add your key bindings here, e.g. Arrow keys / WASD to move, J/K to attack]

▶️ Play the free demo (2 levels):
https://alphazolo12200-tech.github.io/street-clash-demo/

👉 Game page: https://alphazolozyro.itch.io/street-clash

This is my own indie project and I’m still improving it, so your feedback means a lot. Tell me which moves feel good, what’s missing and which fighter you’d like to see next. I read every comment! 🙏

Thanks for playing!

Hi everyone! I just released **Obstacle Course: Military Career Runner**, a short arcade runner where you rise from Recruit to Lieutenant Colonel through 8 military training levels.

**Game page:** https://alphazolozyro.itch.io/obstacle-course-military-career-runner

**Try levels 1 and 2 free:** https://alphazolozyro.itch.io/obstacle-course-demo

**What it is**

You run, jump, high-jump and crawl through hurdles, sandbag stacks, walls, barbed wire, trenches, tyre runs, rolling logs, a tall assault wall and a wide water ditch. Every level adds new obstacles and more speed. Clear it to earn a medal (bronze, silver or gold) and your next rank.

**Features**

- 8 levels, from Boot Camp to Final Inspection

- 9 obstacle types, each needing a different move

- Key cues above every obstacle show what to press

- Medal ceremony after each level, and a retirement parade at the end

- Level picker to replay any unlocked level

- Military cadence and bugle sound generated live in your browser

- Saved progress, with keyboard and touch controls

**Controls**

Space: jump (hold for a longer jump) | Up/W: high jump | Down/S: crawl | M: mute

**Platforms:** HTML5, Windows, macOS, Linux. No install needed, and it works offline.

**AI disclosure:** the game's code was written with the help of generative AI (Claude).

I'd love to hear which level stopped you first, and which obstacle you'd like to see next. Thanks for playing!

Thanks for stopping by! Obstacle Course is my 8-level military training runner. Clear hurdles, walls, barbed wire, trenches and more to earn medals and rise from Recruit to Lieutenant Colonel.

Not sure yet? Levels 1 and 2 are free in the demo: https://alphazolozyro.itch.io/obstacle-course-demo

Tips: hold Space for a longer jump, use the Up arrow for the high wall and the water ditch, and watch the key cue above each obstacle.

I'd love to hear which level stopped you first, and which obstacle you'd like to see next!

Thanks for stopping by! Obstacle Course is my 8-level military training runner. Clear hurdles, walls, barbed wire, trenches and more to earn medals and rise from Recruit to Lieutenant Colonel.

Not sure yet? Levels 1 and 2 are free in the demo: https://alphazolozyro.itch.io/obstacle-course-demo

Tips: hold Space for a longer jump, use the Up arrow for the high wall and the water ditch, and watch the key cue above each obstacle.

I'd love to hear which level stopped you first, and which obstacle you'd like to see next!

Apex Grand Prix: Moto Rush is live and playable in your browser, on desktop or phone.

What's inside:

  • A 4-event campaign: Rookie Cup, Stunt Arena, Desert GP and the rainy World Final
  • 3 bikes (Speedster, Grip Master, Air King) and a garage to upgrade Engine, Handling and Nitro
  • 4 tricks, combo multipliers and a rocket start if you hold boost at GO

Watch it in action: https://youtu.be/fPggllCI51g

Tips: boost on the straights, slipstream behind rivals, and land your tricks for perfect-landing bonuses.

Which event beat you first, and what should I add next: more bikes, more tracks or a time-trial mode? Tell me in the comments.

https://alphazolozyro.itch.io/apex-grand-prix-moto-rush-race-jump

Thanks for playing Apex Grand Prix! 🏍️ Quick questions while you ride:

  1. Which event stopped you first: Rookie Cup, Stunt Arena, Desert GP or the World Final?
  2. What's your best trick combo?
  3. Want more bikes, more tracks or a time-trial mode next?

🎮 Play this game in your browser, no download needed:

https://alphazolozyro.itch.io/drone-commander-swarm-light-show

Which shape should I add next? Star, spiral and wave are already unlockable in the campaign 👇

"Thanks for checking out Highway Patrol: Net Capture! Which car did you pick: Interceptor, Pursuit SUV or Phantom GT? Tell me how your first capture went."

Thanks for stopping by! Sky Duel is my top-down fighter jet dogfight. Pick from 4 jets, fire homing missiles and see if you can beat the boss on wave 5. Start on Relaxed speed to learn the controls. Which jet did you pick, and how far did you get? Tell me what to add next: more jets, new enemies or new levels?

Hi everyone! 👋 Thanks for trying Scooter Mud Jump.

Tell me:

🛴 Which scooter is your favourite?

🏆 What's your longest jump so far?

🐞 Anything that felt off or broken? I read every comment and fix bugs fast.

Tip: land flat and wait for your trick to finish, or it's a face-plant! 😄

Hi everyone! The free demo of Sky Trooper Academy is out now.

Wait for the green light, jump from 1200 ft, deploy your parachute in the green zone, steer through the wind and land safely. After each jump, a short lesson explains what went right or wrong.

Free demo: Cadet Jump from 1200 ft, desert landing zone, 1-3 star scoring, desktop and phone (touch) support.

Made with AI-assisted code (Claude); I designed the rules, lessons and balance. All graphics are drawn in code, with no AI-generated images.

Play it here: https://alphazolozyro.itch.io/sky-trooper-academy-free-demo

I'd love feedback: Is the "NOW!" landing window too hard or too easy? Is the green deploy zone clear without instructions? Does it work well on your phone?

Hi everyone, I'm the creator! Thanks for trying Sky Trooper Academy. This free demo has Cadet Jump from 1200 ft in the desert zone. Wait for the green light, deploy your parachute in the green zone, steer to the target and press the landing action when it says NOW.

I'd love to hear:

1. Was the landing timing too hard or too easy?

2. Was the green deploy zone clear without instructions?

3. Did the touch controls work well on your phone?

The full version adds a Free-Fall Expert mode from 10,000 ft with rings and four more landing zones. The code was written with an AI assistant (Claude), and I designed the rules and lessons myself.