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Rebeca

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A member registered Feb 08, 2023 · View creator page →

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yeah

Very relaxing and chill, it was really pretty (shapes and colors:DDD) and the music fit perfectly. The game wasn't too hard but when I got the concept I got slightly bored, I think it's not really my thing :( I still had fun with the first few levels tho, good job ! It's a fun idea, I can see this as like a daily game like wordle if you complexify it a little more :) 

I don't think I have ever finished with that many rounds 😭 congrats and thank you so much for playing ! 

Now noone can say there's not enough bullets >:] /j

The story was pretty interesting at first but I realized my choices didn't really matter ? I either just won a bunch of money or lost a bunch of money but my daughter still left me. Maybe that's what you were going for? The House always wins etc? It made me a little disinterested tho :(. The gameplay was a little buggy and the font is a little hard to read for me :c 

I think it had a lot of potential but I wasn't really able to engage with the narrative that well. The music and vibe was sad and if I forced myself I could've been more affected by the game but I sadly think something was missing, maybe feeling like what I was doing mattered at all? Or some actual interactions at the end of the day, I'm not sure. I won a LOT very easily so that didn't really help either, sorry (I got like 200+ bucks). 

I still think it's a great concept and some people might engage with it better than I did so good job and good luck with any future projects :D

Very cute game ! I really liked how the music changes as you progress and the spatial audio while you spin is a great touch :D that said, the game was a little too easy since you could just hold A or D and spam space bar... It's still a very cute concept and universe, I really liked it. I wish there was an incentive to keep going but after 1500 notes I felt nothing was gonna change so I just stopped playing. Very sweet and adorable though, good job !

It was a little too difficult to me but wow the movement in this game is great ! I had a hard time bringing the stuff back to the black hole but flying around, spinning stuff and flinging myself into space was so fun !!! The artstyle and music fit really well with the game. I thought the initial cutscene was very charming to, I agree it's well made. Great job ! +1 points for cat ears

The concept was cool, I really like fishing games ! I wish there was some clearer feedback on the minigames though, I thought either my input wasn't being read correctly or I didn't understand the mechanic. I had to refresh the game multiple times because I kept failing at the tutorial (I kept going from fast to slow but nothing seemed to work?) and then I got stuck on the magic circle (I pressed E when the star appeared but nothing seemed to happen). Would've loved to keep testing the fishing mechanic and find out about the story but I wasn't able to progress:(

Nice game ! I really liked the roguelike aspect but idk if the bullets were a little too OP (beat the boss in like 4 shots). The art is very cute and the music really sells the western vibe. I felt I was bound to take damage at every level, it was impossible to not get hit at some point which kinda sucks. I would've appreciated a smoother transition when I died, with the very quick fade transition it felt like I accidentally quit the game, not died (but 7 days is pretty short so I understand if you wanted to focus on something more important).  Lots of potential for this game, great job !

Also, very specific, wish you would've made the inputs with physical keys instead of virtual keys since i'm an AZERTY user :'3 I just had to change my keyboard language but I didn't realize until I was already dead. 

This game was pretty hard ! That's not a bad thing but I felt bad when the girl was mean to me :((( I just want to improve !!!

The music and artstyle are very good, I'm a big fan of the concept and gameplay ! Kinda reminds me of Cooking Mama if she hated you. I got a "pretty good" once but then I felt I kept slightly messing things up so I got back to mid... I really did like the game, I was just getting a little frustrated I didn't quite get it. Maybe something like Good Pizza, Great Pizza where things scale a little slower in difficulty :D Great game !!!

That was amazing ! I was very frustrated at the beginning bc I thought the wheel was random so I kept spamming and getting the same creature over and over again and also accidentally mistaking the R button as a die quickly button so I reset my save by accident :D but then I asked you directly and I realized I just didn't read the description LOL Not the biggest fan of not being allowed to use the piano codes if you haven't been in the room :') but it's a short game, I lived. 

The concept was very cool and it really reminded me of Animal Well :) I wasn't a fan of how often I had to get one creature, do one thing then die again and repeat but maybe there's a more effective route I didn't do. The art was adorable and the music was perfect for the vibe of the game too! Incredible what you did in 7 days, congrats ! 

The voice acting was good and really sold the writing :3 I did have kind of a hard time understanding the hitbox of the other honses though, maybe I was hitting too early ? I didn't really get how damage was calculated. Very epic game though, waiting for Honse 4 ! 

This is how it feels to go to work everyday. 

I really like the whole theme of the game and how almost every word is like work-related sayings, you can tell you really thought about the whole thing instead of just setting the thing in an office and nothing else. The humor was very funny, the cutscenes, the dialogue, even the gameplay. I thought the game was pretty fun but sadly by the fourth level I felt like I got it and didn't feel like playing anymore. It was very polished for a game made in 7 days ! I still liked the concept of the game so great job ! ! 

This is one of the more creative interpretations of the theme I've played ! I think there was a little too much downtime between each level and I was kinda just jumping around half-listening bc I beat the level in like 2 seconds :') maybe some more room to walk in ? I also got stuck in the dark room because I got too into the Stanley Parable comparison and thought it was similar instead of actually understanding wait there's a mechanic to this game lol. The voice was also pretty quiet for me, I was talking to my friends and I had to deafen or I wasn't able to hear it. The narrator was still pretty funny though and I felt EVIL solving everything in 2s. Also I died right at the end of the platformer level and I was sooo mad but not your fault I'm bad. 

Great work ! This could definitely go places :D loved the meta stuff too even if I got confused haha

Very cute ! I kind of cheesed it and barely moved the spoon and the objects would give me all the points anyways lol. The physics were a little silly too but I think it adds to the vibe of the game :D very nice idea ! 

I really liked the humor from the intro ! The dealer sprites were very funny. I played the updated version and I had a lot of fun, the game got a little too difficult too fast though. Just for the saw minigame, my mouse didn't reach all the way to the bottom of the screen so it was impossible to win :''( great game !

I'm really impressed you managed to make such a fun game with so many people in such a short time ! The artstyle is gorgeous and the premise would be a very cool full length game, maybe like Fran Bow. I had some bugs, such as being able to restart the quizz segment at the end and the maze minigames were a little too long for my liking. This is a great game though so congrats to the entire team ! :D

The game has a fun concept but it was a little slow for me, I would've liked a way to skip the text animation but the text sound was pretty fun to listen to :) the art is very cute too ! 

I had a lot of fun in this game ! I don't know if this was a bug or what but every time I clicked on the drinks button, it reset the drinks so I never had to pay to reroll, probably helped me a lot in the long run. It was very addicting but sometimes it felt that luck didn't do anything so I preferred to get a bunch of money and buy the drinks that make sure you win each time. It's pretty simple and repetitive but I liked it ! 

I got to over billions of dollars so I'm gonna start gambling now:D

Simple but very fun ! I thought the artstyle was very cool, the cute little satsuma (I thought it was an orange but now I know!) with the epic castle in the background really did it for me. The enemies were varied and made you play a little differently to adapt so that was cool. I would've really liked a bit of music and to be able to hold to shoot, my hand kinda hurt after a bit. Aside from that, it was great so congrats to you ! 

The death animations and characters are very cool ! The concept is interesting but it could've been a little more fun. I would've really appreciated some actual upgrades or different exp rewards so leveling up felt like a reward, it kind of just felt like I finished the level and that was it. Aiming with the cane was a little hard but it made the game pretty challenging in a fun way :D I also wondered why the level was so big considering there's not that many enemies at a time but it didn't change anything for the gameplay either so maybe it's okay. Some music could've softened the SFX too and made it a little less repetitive. I understand if you ran out of time tho, it's still a very good concept so good job ! 

It's a simple word search game but it works very well :) Some relaxing music could've really helped with the vibe ! You could've also added a little sound or effect whenever you found a word but it was pretty chill and nice to play regardless. 

Fun little game, reminded me of Pegglin :D congrats on being able to finish the game !  

Maybe after the jam you could add the audio and add some cool particle effects or something to improve the game feel ! Also something that explains what each ball does or some sprites for the balls/shop, it would really improve readability on what you own and what you can use.  I didn't really understand the point of spinning the chambers but maybe that's just me. Good work !

I can't believe I got trolled by a wheel :( 

Awesome concept, fellow armadillo game !

 The game was very energetic and fun, I'm a little mad about the crocodile that just trolls you tho, it happened three times before I understood to not listen to it. I don't know if the parallax was maybe a bit too slow but I felt a little dizzy and my eyes kinda hurt after a little bit. The effect is very cool though ! The music you chose was very catchy, it really helped me get immersed. Of course the art was very cute too, it's a very good game ! 

Very addicting game ! I managed to make a pretty game breaking(?) combo where I was finishing days with 20s in advance. I would've liked something to encourage finishing everything early but maybe with the coin upgrade that could also be a problem. The only way I lost was by NOT pausing the game, I didn't do any juggling at all, I personally found the game very easy with the pause but it's borderline impossible without it so maybe it's a bit more challenging to balance it out. Some way to reset the shop so I could spend all my money too, lol. I didn't find the color bonus that impactful so I ignored it most of the time, maybe it was because of the build I had going on though. 

I really liked the game ! The UI animations were also pretty cool, the artstyle is simple but it works very well with the game. The sound effects were pretty good too, maybe just the washing machine noise got a little bit tiring after a bit. Awesome stuff ! 

I'm a big fan of games like powerwash simulator so this was very cool! Sadly the movement/cleaning wasn't very comfortable and janky so I spent a lot of time just readjusting and clicking to try to get the spots off. Maybe a way to see the inputs in-game? I had a hard time memorizing all of them :') I really like the theme and the settings though, it's very pretty. Also very impressive to make in 7 days, great job to all of you :D Got it all done in around 5 minutes so even while struggling it's not too bad ! You can definitely keep working on this and polishing it and it'll turn out to be a very cool full game, the underwater setting really sells it! 

The game was very tense, you definitely nailed the atmosphere and vibe :) moving the wheel was a little clunky but it was functional so it's okay. I would've appreciated a sound for when the door opens so I could stop looking around but maybe that was your intention. I really liked it, I was a little stressed out the whole time so great job ! 

The Dilly Dally Hare is so tuff twin </3

I've never played FNAF myself but this was a very fun fangame ! I think you could've made it a little bit darker to make it scarier, I was pretty stressed tho. The wrench felt agonizingly slow but that's part of the game hahaha. I really like the drawings ! The Dilly Dally Hare is still a little too cute though and I wasn't thatttt scared of it. I wanted to try speedrunning it when I saw your post assuming there was a timer in game but I realized when I beat it that... no... so I guess we'll never know now :D I still had a lot of fun though ! Great game ! 

The artstyle and music really fit well together, I really liked them. The game felt very hard considering you have very limited turns to guess what's wrong with the robot. There is a lot going on with the items + all the tools and since the tutorial was all reading I did feel a little overwhelmed. The gambling wheel felt like an afterthought and you could just skip it entirely. These are all pretty easily solvable problems and I could tell you had a vision for this ! Great job on the game:) 

This reminds me of those old flash games where you had to do tasks while your boss wasn't looking ! I didn't read the description at first so I was only clicking the different objects. After figuring out the spacebar, the game became a lot easier but I don't know if I was losing at all ? Still, good job and cool interpretation of the theme :) 

Congrats on your first game :D

I GOT TOP 7 WITH 2815M (ignore I spent like 30 minutes just retrying the launch)

Great stuff!!! Reminds me of those throwing flash games like Learn to Fly, I used to love playing these types of games as a kid and it really brought me back. I loved it ! 

Simple but very effective ! The art is very good and I thought the realistic hands when playing were a funny touch. Idk if you guys made the music but that's a banger also. Great job on the game :D

I would have never expected a Don Quixote tower defense game for this jam lol, that is so creative and cool ! The game was so fun, I could've kept playing for longer probably. I was a little confused on my first playthrough but then I got it pretty quickly ! This is extremely impressive, the pixel art is so pretty and the game is funny while barely having any text ! I really loved this game :3

My brain is not strong enough for this (highest score is EIGHT). It's simple but fun ! Could definitely add some particles or effects, maybe to create some excitement when getting things right. 

Very chill game, the music and mechanics are very relaxing :) I wasn't very good at visualizing the boomerang trajectories but maybe I just had to get used to it. I didn't really understand the other boomerangs but the game was still fun ! Great game :D you could definitely polish it a little and make it a longer experience ! 

I had a little bug with the camera where sometimes it would snap above the player then go back to normal, it wasn't the worst thing ever though. 

I would LITERALLY die for Kubra. I really thought you made another level for Russia I'm devastated  </3 I really liked the game, great job ! 

Got stuck out of the screen / 10 I wish I could've seen the horse walk again in this very serious game :( (also I learned what a deep digital flexor tendor is ! this is a very serious AND educational game) 

Nice to see a fellow armadillo game ! 

I think I'm a little dumb so I couldn't figure out if I hit a wall if it was gonna turn left or right but that was my only issue :D I thought it was very cute, it was simple but still got you thinking where to  spin. Great first game ! Very easy to build upon it and make a full game. I'm a big fan of both the cat and armadillo pictures. 

The game was great ! I did find it a little slow, getting money at the beginning takes a bit then at the end with the multiple spins and you have to wait for the end of the animation. The concept was cool, kind of like Balatro with all the mult and chips mechanic while also including wheel specific things. I didn't quite understand what the smiley faces did ? I just ignored them during the game since I thought they just took space. I think adding more idling stuff could've made it more interesting and less slow, having to constantly give 100% of your attention to the game to progress when nothing exciting is happening. Maybe some effects, special events, sounds or particles could've helped:) 

The core is  very solid despite all that, just a few improvements for a more comfortable user experience ! I played through the whole thing for over an hour and I had plenty of fun :D