I loved the POV switch! We got a good amount of time to get to know both the princess and the knight, and the dragon’s candy-coated venom made my skin crawl in all the right ways. The QTEs were fun, too; they kept me on my toes the whole time!
Allie Vera
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A big apology to everyone in my house for listening to the loud and ugly laughter that went on the entire time I played this. I love this so much, the number of facial expressions meant I kept getting surprised and delighted at every time and the music/sfx were deployed at the perfect times. @Knight call me
I love what you have so far for this game! You make excellent use of your assets to create an atmosphere that complements the writing as it swings between times and emotions. The story itself is compelling as well, and I want to learn more about these characters and how they and the world around them have changed.
If I had to give any feedback as requested, I’d suggest tweaking some of the volume levels to make the audio feel a little more seamless, and maybe add a stopper or some sort of indicator that a page is about to wipe its text- I did miss a line or two by accidentally pressing on. You’ve really got a strong game, though- it’s all about the polish at this point! I’m excited to see where you go with this game and story! :]
Our Wonderland is about many things: the lasting bond-and bind-of friendships, small moments that linger and build and corrode, making the choice to begin to redeem oneself, the limits of redemption in the face of prolonged and overwhelming harm, the imposing presence of identity denied and acknowledged until being finally accepted, the many faces of different people to different people, and the way that love and pain and sadness, and above all, those moments where we choose to be and do better, define our lives and move us forward. Our Wonderland makes you reconsider your own relationships, what self-reflection you may need to do about them and yourself, and how your love and the love in your life warps and makes us. All of this is possible because of just how passionately and attentively made the game is from top to bottom, from the sheer multitude of expressive sprites to the deft character writing to the detailed and deliberate artistic direction in all aspects. It commands your attention from start to finish, demanding that players patiently unfold the layers making up this fraught cast of characters and their entanglements, and it deserves that attention in full; for doing so, players are rewarded with a story and experience that pulls out every emotion and reaction over the course of its runtime in a way that’s just utterly special.
It’s been some time since I’ve played the game, and even since I’ve written down the notes that would make up this review, but my feelings haven’t diminished in that time at all. Every time I think about Our Wonderland, I end up lost in thought for a bit, going back to that place where five friends played a fateful game, and I shiver a little.
Go play this game. Take your time. Enjoy yourself. And maybe check up on your friends after you’re done. Then get them to play, too.
I loved this demo! I played as Circe, and her character was compelling from the get-go; I’m always a fan of characters who are sharp and nursing a wounded heart. Then the moody, gorgeous music and visuals match the angst and heighten the atmosphere the writing brings. It’s just such a good time playing this game! I’m so happy to have backed the Kickstarter, and I can’t wait for more- but for now I’ll settle for checking out Dante’s side of things :]
Godddd, I loved this demo so much! I was hooked by the intro anim, and laughing as the ‘news’ segment unspooled. Every character is interesting, the atmosphere is perfectly set, and the writing feels so natural. Now that I’m thoroughly endeared by the cast I’m ready for nothing terrible to happen to them. :”) Excited for more to come!
Ohhh, wow. I was utterly absorbed in this game from start to finish. Every element is so polished but never so much over the others so as to make the experience feel anything but seamless. I love the story so far, I love the visuals, the sound- and our poor knight-spirit, searching for answers among what remains. I’ll light a candle for them while I wait for more 🕯
Your characters always feel so real, and leave me intrigued and excited for more- especially when ensconced in a world depicted with detail and care. This is another hit, and I’m so invested! Playing the demo only made it harder to choose a favorite, so I’ll just be batting my eyelashes at everyone until Episode 2 comes out. It definitely won’t be hard to; I was especially struck by the subtle changes in expression on the sprites and how much realism that added. It’s especially powerful with more reticent characters like Nikolai and Ethan, but I just love seeing it all around. Keep doin what you’re doin, I’m so here for the ride!!
It’s a fake number! The 555 area code is used for fictional phone numbers. Sadly Toasty would not hand over his real phone number to us 😔
As for getting his good ending, I would just pick the opposite choice of everything listed in their walkthrough!









