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AllenW723

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A member registered Jan 24, 2023 · View creator page →

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Thanks for the feedback! I posted a comment about the implementation, feel free to take a look!

Thanks for the feedback! I posted a comment about the implementation, feel free to take a look.

Thanks for all the feedback! I'm glad people are finding the game interesting. 

Some of you are asking how it was implemented, we bascially had one set of game objects that are the source of truth with physics attached, the other objects are really just the same object but copied to another position with an offset. We do have to limit the amount of objects copied for performance reasons. In the case where the source object is moving too far away from the player, e.g. the player keeps throwing the sphere in one direction, we teleport the object back to the player's room so the source object is never outside the map. We also move the map with the player in case they're moving too far in one direction (for example in the last scene you see). 

I really liked the minimalistic art style! The first time I was playing it, I was stuck on the first art piece for awhile, it looked like the shape fits the ghost shape, but for some reason it wasn't registering. After I got through the first one the upcoming puzzles felt pretty easy. I also noticed some of the pieces would go back to the original size during the randomization phase, and I didn't have to touch them at all. 

I really liked the minimal version of the last art piece, it's got complex shapes without feeling overwhelming. Congrats on your first Godot game!

The art is so nice and the swiping animation feels so good. I had fun playing it! Several things I noticed: 1. some times you could get two of the same choices 2. some times the enemy could spawn right next to you and hit you without you knowing 3. this is minor but I wish there was some indicator when my health is over the maximum

The models look great! I wish the puzzles could be a little harder. After I dropped into the void, I wasn't teleported back to the level, I had to restart the game to start again. Good start!

The art and music are really good. At first, I didn't realize I had to press E to repair the parts, and the number of cockroaches grew so much I couldn't kill all of them. Overall a very complete game!

The game is really robustly built and I really like the art!  I wish the levels could be a little more complex because I wasn't getting enough of it XD. After I got the X ability, it took me a while to realize I can exit the state by clicking X again. 

Love it!