Unfortunately, that's kinda all we could do as we were implementing these mechanics as the last things. Also, it all runs on Jolt Physics, and since it was the first ever attempt at using Jolt for both of us we couldn't figure out much in time how to properly manage the control of the objects, so they just fly away (well actually they try to stick to player's POV but tracking is broken)
Alivebyte
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A member registered Aug 16, 2021 · View creator page →
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The game was supposed to have 3D complex shapes to make the use of 3D environment, but I didn't have the time. To do it. As for colors, they actually do change by using left and right arrow keys. Then you press Enter to select the next cube. The whole gameplay mechanic was tested couple of times so it should work.