The concept is interesting and I really liked your narrative snippet! I think a little hoverable explanation of all seed bullets in game could be very helpful because I wasn't sure how to get out of the hole. Ah but I just watched your video, and I see that it's really cool! Love the enemies and music.
AlienShmalien
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I like the choice of keeping the sympathy points from the player. The prototype build is so cute: cut out characters are a great idea and the sun UI fits the vibes. You are also very right when you say that it's just as important to share ideas and keeping the community optimistic. It's something I haven't seen too much even among the game jam.
I love the concept of the game starting off quiet and slowly turning more vibrant as you restore the environment. I enjoy the gameplay loop and find it new compared to similar games in this vein that would require to fight some sort of enemy organization. This seems like a really peaceful game especially with the atmospheric soundtrack. There does seem to be a lot to create so I'm excited to see what comes out of it.
This is so fun! Art style, game play, and opportunity for story sounds really promising. I like the educational aspect as well, and am looking forward to seeing how you implement it. Will there be a little notebook of all the facts you learn and will there be recurring NPCS (or is the focus predominately on the plants)? A game I am remembering that could be helpful to gleam inspiration from is Potionomics.
Your game has a really charming story that seems flexible narratively. The gameplay seems really fun to play and it's very on theme with it's message: 'plants are an important part of nature.' I'm excited to see what it will end up being especially after reading through the art direction (Stardew Valley!)
This game idea is great gameplay wise and research wise, and it seems like a fun game to play. I am confused what the weeds/bad plants effect is in game. In real life it's evident, but in the game it seems like the only detriment is that it blocks a space that could instead be earning money for you. I'm not sure if it's your intention to focus on the money making aspect of plants, but that's just something I noticed.








