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Alexander5421

19
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A member registered Aug 17, 2019 · View creator page →

Creator of

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Keep switching the control direction to make my nerve system break down

I cannot open the game, but I know there is a quick fix, in the build setting, disable compression should solve the problem

You almost reviewed all GMTK game , respect!

the introduce of another dice add a lot of fun

may be press j to confirm selection

Please Let me know if you post the game. 

Amazing! So surprised that you can make a game within one mouth learning. The dialogue system, the start menu, and the sound effect. I will say it is pretty mature.  

It's really hard in the front and I tried a lot of times. But the dice God may help me a bit. I almost dropped but I climb back and hit a stone but the stone bounce me in the correct direction! What a Luck!

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I like the end of each round, the physics kicks in. The game may be too easy or just of my luck, I win the  4 rounds in a row. The import of how many stones you can place in each turn is random in my mind may not bring more strategy compared to the original game. I always win because  I have 4 stones to place and AI can do nothing about it 

The game is complicated and has a lot of mechanics. However the game is challenging and randomness is too heavy, It's pretty rare to have crit or double not to mention the triple. Maybe It will be easier if I play it longer.

Exactly fit the theme!

Maybe requiring exact number match will be more challenging

Music and Sound Effect is Good

But the fullscreen mode maybe need a fix;

Amazed by the last level. I thought I need to throw the magnet to the right button by changing the color in the middle air.  And use the gap between the blue huge magnet drop down and the heavy obstacle fall.  It turns out the solution is not about timing. But still, feel fun that the button can be thrown so far by flipping the color in the middle air. 

it has been one year since I last played the game. I tried it again today. It only takes me about 5 minutes to finish. Still Amazed how fluid the jump can be! 

The height is carefully designed. when you stick to the ceil you can jump and catch the head in the air and immediately throw it to the right or left. 

The game is amazing, I will say it is the hardest platform jumping game I ever played. the following are some thoughts after finishing the game. 

It may feel really hard and it is quite confusing how to play when I started. it took me a lot while to dig out the tricks. Before I found the trick: throw head up and wait for the head drop a bit then you can perform a long-range right or left jump, I try a lot of ways to pass level two. and one of the attempts is really complicated. In order to perform the right jump, I have to throw the head up, then jump to catch the head in the air, then throw the head right immediately, then wait for the timing that you can perform the right jump and catch the head in the mid-air. I did it, but it is way too complicated. Even the attempt prove to be a failure. I am quite enjoying the process. There is lots of similar experience in the following levels. It is the first time that I found so many tricks about "jump". It is quite amazing this simple" head throw and jumps" mechanic has so much depth. 

Amazing work but may not suit everyone 

 

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good games but maybe it can be more related to "while" rather than a replacement of "if"