Hi Presh, thank you for this update. I played the new file, again, on a 128 equipped with a DivMMC EnJoy and ESXDOS 0.8.9.
Everything was going well until I noticed something strange while playing as Sagat. When he blocks an attack, the winning stance sprite (i.e. standing with crossed arms and laughing) is displayed, instead of the blocking sprite. Please investigate into this.
Again, I would like to suggest you what I did in my previous comment: a TR-DOS disk image file, the possibility of different colour combinations to be selected while playing like in the US Gold conversion, scoring, fighter portraits and end-of-game messages.
Thank you for your attention and your efforts.