Any chance you can share the palette you used? :)
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Hello everyone, I have just released a prototype for my game Gnarl. It is a 2D top-down melee brawler where you fight frog people with a combination of melee and ranged weapons. You can play singleplayer or up to four players co-op. (versus mode is coming soon).
Check it out here: https://albertjyllhed.itch.io/gnarl
Haha yeah I could tell there was some necrodancer inspiration in there! Personally I wanted to make a version where the weapon switching mechanic you put in is tied to everything, instead of switching the weapon I was thinking of switching the color of the enemies and all interactables every 3 moves the player makes.