Android:0.5.9 (Avifors)
WebRequestException: Request timeout
Unity.Services.Authentication.WebRequest.SendAsync[T] () (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].TrySetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest.RequestCompleted (System.Threading.Tasks.TaskCompletionSource`1[TResult] tcs, System.Int64 responseCode, System.Boolean isNetworkError, System.Boolean isServerError, System.String errorText, System.String bodyText, System.Collections.Generic.IDictionary`2[TKey,TValue] headers) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest+<>c__DisplayClass16_0.<SendAttemptAsync>b__0 (UnityEngine.AsyncOperation operation) (at <00000000000000000000000000000000>:0)
UnityEngine.AsyncOperation.InvokeCompletionEvent () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Unity.Services.Authentication.AuthenticationServiceInternal.HandleSignInRequestAsync (System.Func`1[TResult] signInRequest, System.Boolean enableRefresh) (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest.SendAsync[T] () (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].TrySetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest.RequestCompleted (System.Threading.Tasks.TaskCompletionSource`1[TResult] tcs, System.Int64 responseCode, System.Boolean isNetworkError, System.Boolean isServerError, System.String errorText, System.String bodyText, System.Collections.Generic.IDictionary`2[TKey,TValue] headers) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest+<>c__DisplayClass16_0.<SendAttemptAsync>b__0 (UnityEngine.AsyncOperation operation) (at <00000000000000000000000000000000>:0)
UnityEngine.AsyncOperation.InvokeCompletionEvent () (at <00000000000000000000000000000000>:0)
Rethrow as RequestFailedException: Network Error: Request timeout
Unity.Services.Authentication.AuthenticationServiceInternal.HandleSignInRequestAsync (System.Func`1[TResult] signInRequest, System.Boolean enableRefresh) (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest.SendAsync[T] () (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].TrySetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest.RequestCompleted (System.Threading.Tasks.TaskCompletionSource`1[TResult] tcs, System.Int64 responseCode, System.Boolean isNetworkError, System.Boolean isServerError, System.String errorText, System.String bodyText, System.Collections.Generic.IDictionary`2[TKey,TValue] headers) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest+<>c__DisplayClass16_0.<SendAttemptAsync>b__0 (UnityEngine.AsyncOperation operation) (at <00000000000000000000000000000000>:0)
UnityEngine.AsyncOperation.InvokeCompletionEvent () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Cores.RemoteConfigsCore.Init () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.AuthenticationServiceInternal.HandleSignInRequestAsync (System.Func`1[TResult] signInRequest, System.Boolean enableRefresh) (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest.SendAsync[T] () (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.FinishContinuations () (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].TrySetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
System.Threading.Tasks.TaskCompletionSource`1[TResult].SetException (System.Exception exception) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest.RequestCompleted (System.Threading.Tasks.TaskCompletionSource`1[TResult] tcs, System.Int64 responseCode, System.Boolean isNetworkError, System.Boolean isServerError, System.String errorText, System.String bodyText, System.Collections.Generic.IDictionary`2[TKey,TValue] headers) (at <00000000000000000000000000000000>:0)
Unity.Services.Authentication.WebRequest+<>c__DisplayClass16_0.<SendAttemptAsync>b__0 (UnityEngine.AsyncOperation operation) (at <00000000000000000000000000000000>:0)
UnityEngine.AsyncOperation.InvokeCompletionEvent () (at <00000000000000000000000000000000>:0)
Cores.<Init>d__15:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)
Unity.Services.Authentication.<HandleSignInRequestAsync>d__127:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)
Unity.Services.Authentication.<SendAsync>d__15`1:MoveNext()
System.Threading.Tasks.TaskCompletionSource`1:SetException(Exception)
Unity.Services.Authentication.WebRequest:RequestCompleted(TaskCompletionSource`1, Int64, Boolean, Boolean, String, String, IDictionary`2)
Unity.Services.Authentication.<>c__DisplayClass16_0:<SendAt
temptAsync>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()