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akhilbabu

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A member registered Jun 30, 2021

Creator of

Recent community posts

i like the concept - the space to push and go wee is fun :D wish the turning would be a bit sharper when im slowed down - otherwise solid creative concept. good stuff

love it!! puzzles are hard to make, so all the more props to you!! i think i ran into a bug in lev 4 where the bishop and pawn was on the same square. as the other commentor said, top down would have been better than isometric, but otherwise good stuff!

Functional basic idea - would love to see more in terms of gameplay. Maybe even just speeding up the enemy spawn rate with time. Adding a kill counter will give some sense of progress. Also a cursor sprite showing where the mouse is aimed will also give a good feedback to the player.

Very relaxing, love the music and the artwork

I like the game design - hope you keep working on this game. Maybe could be like a incremental or a idler game. I like how the willingness cost is highest for getting out of bed and progressively gets lesser. And how it gets kinda easier every day. Truly an accurate commentary on depression and such.

I did run into some bugs, like being able to do the confidence/socialization actions even without the reqd confidence or being able to buy stuff without having the money. 

Overall, very nice game mechanic design - would love to see this fleshed out more as like a incremental or idle game of a person recovering from depression. Good luck !!

The artwork and animations are really nice! Movement feel needs a bit more work. Try to imitate other platformer games to get the movement feel right - like dead cells, or even super mario for eg. Its difficult but movement feel is so critical in platformer games. Good job on making the submission!

Bruh

thank you :) 


I will look into the bug :( haven't faced it before myself. Did the background music stop when the bug happened or is it still playing? (This will help me debug)


Looks like you beat the high score!! Sorry it bugged out :(

Ty!

I love it. The intro scene, gameplay, art, animations. Very cute and fun game

My favourite from the jam. Love the unique twist on 2048. Unable to beat the game though when I get surrounded by tiles - some balancing would be good. But love it. Very creative & fun.

I like the art and the music - creates quite a haunting feeling. Gameplay wise, simple and functional. I found the movement to be very disorienting - not sure if it was intended to be that way.

I love the idea of a top down boxing game, there's definitely potential there. Game is functional and working, music is really nice. In these kind of games, I think "movement feel" is really important, and it feels a bit sluggish right now. If the movement was more responsive and the combat movements were more snappier, I think it would be a great game.

Everything is quite polished from art to animations to sound. Something more interesting in terms of gameplay would be nice. Also having a torch on the player would be nice as it is quite dark in some areas.

Its just for the memes as of now.

Yeah reset button would be useful 

yeah browser export audio latency is an issue - i overrode some settings to improve latency - but it causes some sound dropouts and glitches. it should work fine on the desktop versions. 

Ah i see, ty for the report, i will try to fix it after the jam.

could u elaborate whats the bug so that i could check?

hello, discord link seems to have expired.

Good game. Movements feel smooth, yet in control and not slippery - which is ideal for a puzzle game. Ability to pick up and throw the other character is a fun mechanic. Not sure if this is a feature or a bug, but if the lift is down with 2 boxes, and I throw 1 box onto the lift itself, the lift goes all the way up even though the 2nd box lands midway the lifts journey up. Some more difficult puzzles would be enjoyable.