Hello! My name is Matthew Culley, and I am lead developer on Sages of Vandaleria: Rebirth of Empire! https://store.steampowered.com/app/2912820/Sages_of_Vandaleria_Rebirth_of_an_Emp...
We are looking for people experienced building levels, creating items/weapons/armor, and programming enemies in Godot. We have a programmer who can help with the more complicated stuff, we just need people who can help us build out the levels, add enemies, weapons, items, etc. We have all the stats and level designs already done, the pixel art is already done, the music is done, we literally just need help actually implementing everything in game. We are a small team, there's only 3 of us right now, so we are lacking in manpower. We are offering a very generous revshare, up to 25%. We already have a publisher, we just need to get this game done by the end of next year. Please let me know if you are interested!
AkeldEntertainment
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A member registered Jul 03, 2020
Recent community posts
itch.io Community » Game Development » Help Wanted or Offered · Created a new topic [Godot] [Revshare] Looking for help finishing my pixel art action rpg!
itch.io Community » Game Development » Help Wanted or Offered · Replied to CobGoblin in [PAID] [Pixel Art] Looking for a pixel artist who can replicate the art style in my RPG project
itch.io Community » Game Development » Help Wanted or Offered · Created a new topic [PAID] [Pixel Art] Looking for a pixel artist who can replicate the art style in my RPG project
Hey all, I need someone who can replicate the style that I am using for my current RPG Project, Ouroboros Vandaleria. The artist will be asked to provide basic animations for
25 NPCs
A more complete set of animations for
2 special NPCs
2 environments which are parts of larger areas
1 griffin boss
6 regular enemies
UI elements
The pay is 1200 USD, everything must be completed by September 1st. 300 will be paid upfront, 300 once half the job is done, and the remaining 600 once the job is done.
let me know if you are interested, you will be asked to provide a sample to prove that you can replicate the above style.
You can have a look at the project assets here: