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Agentx86

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A member registered Apr 25, 2022 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! 😊 You're right, some levels are a bit too enclosed. I'll improve them. Glad you enjoyed the game!

Thank you, that's great to hear! Speed build is a solid choice.

One favour: when you hit world 2, tell me what you think of the block design.

I'm still not sure I got it right.

Hey everyone!

MonoTanks is my tank shooter for the Playdate — a 1-bit take on the old NES Battle City.  Defend your base, break through walls and upgrade your tank.

https://agentx86.itch.io/monotanks

Biggest thing I'm proud of: you can't just shoot walls and they disappear. They chip away hit by hit, and leave rubble that remains on the ground for the rest of the mission. After a long battle you can look at the board and see what was played in it.

In free version, 40 missions are available. A full version with 100 levels and a BATTLE mode is in the works.

Also I've been thinking a lot more about releasing a PC version on Steam lately.

It would be the same visual style, the same pixels, the same shapes, the same chunky look, but with colour added.

Do you think a game like this, with a visual style like this, would find an audience on Steam?