Thank you! This means a lot coming from you!
AfuExistente
Creator of
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This is a lot of amazing feedback! Thanks a lot
Yes we did make all the assets ourselves from scratch, except for the music.
I was definetly intending for a try again till you make it experience, dying a lot, but It turned out a bit too challenging
That specific part you mention on the second level is confusing. After jumping from the first set of spikes, you're supposed to head left, grapple on a root and jump onto a platform that has a banana to get through the arrows. The level is straightforward from that point on.
For the third level, if you could get past the falling balls and the twin bananas, you already won. There is a section on top that contains the ending.
Thank you for trying out the project and for the kind words! We'll keep all your feedback in mind for a patch fixing the game!
Thank you! We are more artists than developers so we just experimented with lots of techniques for the artstyle. Sadly we bit more than we could chew with the foliage, and the forest part runs poorly if you don't play looking down all the time.
Thanks for checking out our game, we are big fans of yours!
Muchas gracias! :) No te preocupes, los niveles me han quedado demasiado difíciles para juego de jam, no eres tu el malo en plataformeros jaja
El tema está aplicado con las bananas que encuentras dentro del templo, al cogerlas te hacen invencible durante unos segundos, permitiendote atravesar y destruir obstáculos
Thanks a lot! We are still beginners with the engine, and we learned a LOT working on Monmon.
Sadly, we had big performance issues with the foliage on level 1. We hardcoded the game to be at medium scalability, but it wasn't enough.
We'd love for you to play the full game, if we get around to releasing a second version that includes better optimizations and a settings menu




