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aericode

24
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1
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A member registered Aug 26, 2018 · View creator page →

Creator of

Recent community posts

Thanks!

🐑🐑🐑🐑🐑
🐑  Thanks! 🐑
🐑🐑🐑🐑🐑

Current world record, by Barbox


Such a fun game! Really like the theme of looping challenges.

I really like the audio and rythm elements of the game. But I couldn't understand some of the puzzles while I was solving them. Great use of the loop theme!

What a coool idea! I like the potential for mastering the game, and doing plays with orb effect combos.

My favorite part is how good it feels to go fast. I liked the animations and controls, feel really smooth!

Made it to 60 points! 

Cool game! I really like the controls and how fluid it feels to zoom around cutting through the fabric of reality. I also like the optimization on how you get to dodge the hole you made for a split second.

Só os main Ornn 🐐

Valeeeu :D

Cabra Souls - Prepare to bé edition

Thaanks for playing and for the feedback. I'm really glad you liked it.
Jump buffer is actually a really nice upgrade I hadn't considered before, thanks a lot for the idea!

Yeeeeeah! I was so pleased with the mastery side of it. I'd say it's one of my favorite parts of the game.

Thanks a lot for playing and commenting ^^

Yeah! I really wanted to make an in-game tutorial for it . I'm glad that the GMTK allows you to edit the page. I added one to the page today, since I noticed that it makes a huuuuge difference for this game.

I'm really glad you enjoyed it! Thanks for the feedback :D

I'm glad you liked, thanks for playing and commenting ^^

Thaaanks!
I'd really like to try randomizing the clocks. It would surely add some chaos to the sheeps replaying the moves, sounds like a lot of fun. Thanks for the feedback :)

Hey, thanks for playing. I'm glad you liked it ^^
The faster restart and the jump are indeed at the top of my upgrade priorities. Thanks a lot for the feedback 💯

Thaaanks :D

Hey, thanks for playing ^^ I'm glad you liked it

Congrats on the 10 sheep! 🐑

Thanks for the feedback! This is the web version of a mobile game I made for this year's Global Game Jam. I'm really glad you liked the mechanics, I focused on them and on getting the motion controller to work in the android version.

Löved it! 💜

Heyyy ^^ valeu pelo feedback. Eu pensei mto em botar uns indicadores pros botões, mas no final eu resolvi deixar igual ao original. Fico feliz que tenha gostado :)

Hello everyone!


This is my project. It's heavily inspired by the 1997 version of Tamagotchi, featuring many of the features from the original, plus many adaptations I've made to make it more fun to play on Browser/PC!

Link to the game!
https://flixflox.itch.io/tamajoji


Features:

> Pet's needs increasing in real time
> Auto-save
> Evolution Tree (based on how well you took care of your pet)
> Simulating your pet's needs based on the time you were away (closed tab, PC off, etc)

> Full features of the original Tamagotchi, sickess, poop-cleaning, sleep, with timers based on the ones used on old school tamagotchi
> Not that much inspired : PCs are not keychain toys, and are not made to be turned on full time, so I've tweaked many stats (numbers and timers, mostly) to make it more pleasant to play.
> Difficulty modes! Nobody likes to lose their virtual pet because the game is asking too much commitment, right? I've made an easier mode, so  that everyone can play.
> Sleep timer mode: so... running the game full time is a lot of trouble. You wake up late one day (or simply get too late to the PC), and your virtual-pet is nearly dying! That's terrible, so I've made a mode that register your pet's sleep time, and pauses the game until you get to the pc!
>Customization: I've spent a lot of time making the game pretty, lol.

This is my first webgame, and I'm very happy with the result, and sharing it with everyone :)
Thanks for checking out, and hope you enjoy the game!