Hello! Yes that is okay, You can find more details in the terms of use bundled with all uploads!
Aekashics
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Hello! It doesn't however whenever I learn theres interest in more features for an specific battler to be added I usually add them, though due to other work currently active the update might not be immediate, that said face expressions would be an easy push so I can probably add them within two weeks, thinking of a basic 6-8 emoset.
Hey there, thanks for the kind words!
To answer your question, yes you're allowed to edit Librarium materials to fit the needs of your project as needed !
That includes editing bust images, the sprites themselves, etc
I go more in depth over at:
https://www.akashics.moe/terms-of-use/
Let me know if other questiosn arise!
They are optimzied for rpg maker MZ! they should be MV compatible but its MZ what they're optimized for,
As for dimensions, off the box they are tuned to a 1280x720 16:9p resolution, but you can rescale the SV sheet battler to fit your dimensions by percentile amounts in your software of choice, for the skeletal animation exports, those can be easily rescaled through the note tag scalex/scale y settings!
hello! all good over here!
Thank you very much for your interest, to answer your questions, yes Librarium materials can be used in commercial projects, and no, you're not limited to use them only as battlers, as you mentioned only the redistribution of assets is what is not allowed :)
Nice new year to you as well!
yes, commercial game is allowed and encouraged, no extra royalties,etc ,you can find the fine details over at www.akashics.moe under the terms of use section !
Hey there!
Yeah the skill frame is meant to be a single static frame, its more of a bonus frame, as the actual animated motions that can be used for different skills are the Attack A/Attack B/Attack C ones! thanks for bringing it up, in future exports ill make sure to earese the duplicate frames to avoid confusion :)
Hello ASECC,
Just to clarify: this is a Librarium statics release, which is stated clearly in both the banner and landing page. The contents listed never mention json skeletal animations for this release—only the four pixel-art dirt sprites are animated. So everything included matches exactly what the product advertises.
yes you are allowed to do that! feel free to check the terms of use over at www.akashics.moe for more details!
Hello! BAsically everything pre mid 2021 is only available through gumroad and some compilations here, such as the yearly compilation, after that yes, its all available for claim upon joining patreon, you wont lose access to them if you unsub as they are itch.io claim links, though you wont be able to access future releases in that format if you do and I release a lot of extras on patreon lately!
Ah I see!
For setting up the attack animations, tinkering with the configurations is necessary, the way you play out the summon action sequences and the like, a small dive into how settings work should do the trick, that way you cat get it to play the attack animation you want, when you want it,Im in the process of setting up an animation player for these releases for cases like this, but it is not ready yet! but yeah, with some playtesting it can still be configured as desired, the guard frame is static by stylistic choice, there had never been feedback on requesting it to be animated so I tend to it this way, if its something you're interested in, its not a hard edit to give it motion while guarding, I can build into this battler and reupload, as well as future battlers!
https://www.yanfly.moe/wiki/Battle_Core_VisuStella_MZ
Do you have the free Visusella MZ battle core plugin installed?

































































































































































































































































































