Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Adrian Forest

17
Posts
1
Topics
70
Followers
74
Following
A member registered Apr 29, 2015 · View creator page →

Creator of

Recent community posts

Thanks for writing this! You've done all the prep work and analysis that's necessary for making a Wretched game!

Many people prefer to buy via itch so they can be sure the developer is getting a the percentage they chose, rather than one imposed on them by a platform-holder. This is one of the major attractions of itch for a lot of people, including myself.

(1 edit)

A++ would coffeebeer again

Where's the Mac build? :)

Where's the Mac build? :)

Where's the Mac build? :)

Where's the Mac build? :)

Where's the Mac build? :)

Where's the Mac build? :)

So part of my Make-A-Thing project will be building an arcade controller mounted on a waist-high cabinet. My plan is to treat this as a controller that I'll then make a game for, based on the Make-A-Thing words. When complete, the controller should then just work as a USB controller.

If you want to incorporate this into whatever you end up doing for Make-A-Thing, what I can tell you right now is it'll be a 1-2 player setup, with each player having an eight-way joystick and six buttons. Let me know if you plan to use this, and I'll loop you in on further developments/complications.

"Say g'day" is the least Grandma Moses thing about this.

Oh, it's a Twine version? That's cool, I assumed it was WebGL. Nice repurposing of tools!

Your Web build is excellent, and has the bonus of working on mobile devices as well. :)

Mac buuuuuuuiiiiiillllllllld!