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Adrau

24
Posts
2
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A member registered Aug 12, 2024 · View creator page →

Creator of

Recent community posts

Thanks !

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The idea is really cool, but it's really difficult to understand the goal of the game, and how to reach it. Like someone else already said, maybe more indications about how to craft tea would be nice. 

Additionally, making the camera go in front of the character instead of behind it would allow the player to see where they go. 

Good game, it could be interesting to make a web build to have more rates.

For the one who don't want to risk intalling a malware, it's safe. I think. I believe....

Very funny game, with amazing visual and music ! A tutorial is the only thing missing for it to be perfect !

Excellent game, but without the comment section, i couldn't have found the goal, because i headed south...

Maybe you should make something to make the direction to take more obvious, like maybe some walls preventing you from going in your wrong direction, a panel, or even some talk from the character...

Despite that, this a great and very original work ! Loved the idea !

Glad you enjoyed the game !

Thanks for the advise ! I will try to apply it in future games

An excellent game ! The art is amazing, and the gameplay is very addictive !

I just wanted to report the fact that the full screen was bugged. Also, pls think about Azerty keyboard...

Thanks ! Glad you enjoyed the game !

Thanks !

Thanks for the feedback !

I know it already has been said, but the heal mechanic is very good !

Excellent game ! Love the gameplay, the music and the art !

just a little bug with the full screen of itch.io ....

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really impressed by the visuals, the game has also an excellent music. The warm being your life and regerating when you deal damage is also a very good mechanic !

I just didn't understand the goal, is it to kill all of the ennemies ?

Also, not really important, but there's some colision bug with the dash allowing to go through walls, and the big boss doesn't seem to be able to deal damages.

Really cool music and SFX, the mechanics are easy to understand, and fit the theme perfectly. 


But for the fun... You can actualy just walk straight for ever to reach the end, by jumping to avoid taking damage, making the campfire and the fights useless. Even if you fight, the snowman are really too weak, by dealing damage only when you stand long enough next to them. In results, you just need to aim the group, and spam the click. 

To solve those problems, maybe you could make some of the the snow man bigger, and make them dealing you damage the moment you touch them, so jumping above the group would become difficult, so you would need to take the risk of missing the jump in order to avoid the fight, what would become fun (because of the risk and reward thing). 

For the fights in themselves, maybe making spawn the snowman less grouped, and making their movements a little bit random would improve the fun, cause you would have to aim more carefully in order to avoid wasting your fire.


Finally, the environnement is really repetitive, and not really readable, and that make the player unable to know where they need to go after they turned around too many times. To fix that, you could maybe add something to make the end and the place where you came from really differentiable, for exemple by adding some light from the great fire that could be seen from far.


So yeah, this a really cool creation, it's nice to see a 3D game in a jam, especially with this very original art direction. The concept is really cool too ! With more difficulty, the fact that your munition and your health are the same thing would be a great mechanic ! But as things stand, it's unfortunaly really not fun...

Thanks ! I take note !

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The art and music are incredible, it's very polished and perfectly matches the theme, the mechanics are very clear, but the game can easily play itself, even in hard mode, especially with Cozier fire, so not very fun...  Despite that, excellent game !

Just to know, on the second level, did you pass by the top ? If it's the case, this was not planned, you should'nt be able to do that... 

I may be make a mistake, but black orb from the lvl 2 seem to don't make anything. Otherwise, exellent game !

Excellent game ! I love the art ! Just a little problem ( I don't know if it bug or something else) : the ennemi bullets can make multiple damage if you move

Thanks for coming back! I will try to add a main story and music, but as a beginner my first goal was to make a playable game. For the key actions, it's for the AZERTY configuration.

Thanks for coming back! I didn't have much time due to work and I'm a beginner, so I did what I could! I will try to improve this game, for example with a main story like you said and some roguelike mechanics, but my first goal was to make a real and functional game. Thanks for playing !

Excellent game ! The style, the creativity, and most of all the enjoyment are close to perfect.

However, a bug is present in the 10_1 customization phase: if you use left click to unselect laser, the laser appears but never dissapears. Hope that comment can help you !

Sorry ! I have a azerty keyboard, so I didn't think about that ! I will fix that after the Game Jam