Absolute masterpiece, I would have liked seing more ! Great art and audio, cool story, and a very fun and inventive gameplay !
Adrau
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Really cool game ! Minigames are a little unclear without reading the itch page, maybe a quick textbox before the first time you play each one could help. Also, a bug seem to make the list of elements impossible to read. Apart from that, it's a fun game, with really cool graphics and audio. Good job !
Nice Idea ! However, I think the difficulty is way to high, probably due to randomness (couldn't get past lvl2). Maybe making the player having more impact over the spells casted could help, cause it's actually current to loose because you get only links or health. Also, it could interesting to make the current spell bigger, instead of having a line of ?, so it's more clear what's going on.
Again, there is many good idea in this game ! Loved the link mechanic, and the game concept is solid too. Good job !
Really cool game ! It keep introducing new things over the time, making it more and more enjoyable. Maybe the difficulty could be increased a little (I never went past 80/100 HP, and the light thing deals so few damage I could just walk through it and loosing 3 HP), but it's already very fun ! The audio is cool, and the art very good. The story is really fun. Good job !
Very cool game ! The presentation is polished, and the gameplay is really fun. Without reading itch page, it can be a little difficult to understand the mini games (maybe highlighting clickable objects could help), but sincerely this is everything I could found "inconvenient" in this game. Really, this game is very impressive for a 4 day jam. Good job !
I really liked this ! Really difficult, but not necessarily a bad thing. Personnaly, I didn't went beyond lvl 9, because there was no end in sight. Maybe displaying the number of lvl could solve this, giving player a goal to reach, compensating the difficulty. Aside from that, it's a very original submission, with cool art ! Good job !
Loved the game ! But sadly, it's really bugged... Got the nuke exploding way above 0 multiple time, leading to a cursed mode game were the character is invisible, and the all thing freeze after some seconds.
Also, it's very difficult to read everything, maybe you should slow the dialogue a little bit.
Aside from that, I really loved the Art, and the Gameplay. Really good job !
Excellent Game, but a buggy game... Crashed my computer one time, and by scrolling a little too much I propulsed myself out of the world a lot of times. However, i really enjoyed controlling the hand ! The art is very polished, and this game is for now the most creative one I've seen for the use of the theme !
I like the idea, but maybe it's me, but I can't understand the aim in this game : it's kinda linked to the mouse and the movement, but not totally, and I think i understood it was different on each level. With that, I couldn't go beyond lvl 3... Aside of that, the art was cute, and the audio is legendary !
A really impressive game ! Like an other comment said, i feel like the tutorial was a lot of info at once, but I'm not even counting that as a bad thing, more like a "light inconvenience". Liked the story, loved the gameplay and the audio, and the art is truly amazing !
Just one question : how did you managed 21 persons for a 4 day Jam ? That's almost the most impressive thing in that game !
Nice Idea, but I didn't went beyond day 20 : the game is really repetitive. I saw there was multiple endings, really good for a Jam Game, but maybe it would need to be more convenient/enjoyable replaying multiple times. It could maybe be done by making the game shorter, and/or like an other one said, by adding more variations/story to the existing mechanics.
Loved the idea ! The audio is good, the art style polished. I enjoyed the gameplay, even if I didn't went beyond Lvl 4 : found it a little too long and repetitive, even with a lot of good idea for variations. There was no real reward in sight keeping me trying, maybe displaying the number of levels could help (so players have an actual goal in sight to reach).
Overall, it's already a really good game !
Ps: With no web build, very few people will rate this game (they're usually too lazy for dowloading an exe/apk), you should try to make one next time.
I loved the idea and the graphics ! I tested it on Android, took a few times to win, and really enjoyed it : the quick gameplay is perfectly suited for this kind of die and retry. A really fun game !
Ps : Only a very few people will rate it, next time try to make a web build, people are usually not patient...
Nice Idea, and really cool atmosphere ! However, i really didn't like the controls, they were really rigid and non-convenient : you waste a lot of time on moving the camera around, and the platforming stuff is really hard cause you can't see where you jump. Nothing else to say, aside of that again, it's a cool jam entry.
The idea is really cool, but it's really difficult to understand the goal of the game, and how to reach it. Like someone else already said, maybe more indications about how to craft tea would be nice.
Additionally, making the camera go in front of the character instead of behind it would allow the player to see where they go.
Excellent game, but without the comment section, i couldn't have found the goal, because i headed south...
Maybe you should make something to make the direction to take more obvious, like maybe some walls preventing you from going in your wrong direction, a panel, or even some talk from the character...
Despite that, this a great and very original work ! Loved the idea !







