Such a fun little co-op experience!
Attila Puzder
Creator of
Recent community posts
Hi! I really enjoy fast-paced & movement-based games, and I see a lot of potential in yours as well, but I found it difficult to get into it. These type of games usually rely on memorizing the levels and getting better at navigating them as fast as possible. My main issue with yours is its focus on avoiding obstacles rather than smooth movement. One easy solution would be to remove some of the hazards and making the blue energy reset as soon as you touch the ground instead of waiting for it to refill.
On the bright side, there are some parts of the levels that allow for chaining the special moves together for a very satisfying effect.:)
I'm looking forward to seeing where you take it, if you keep developing it!
I really enjoyed playing it, the little narrative framing added a lot to its vibe and uniqueness. I was surprised by how polished the game was, it felt like playing an early access title with a longer production time. Then I saw your team size in the credits and it all added up :D
FYI, I paused the game for a few mins in wave 4, and after resuming it, that banger music and the damage sounds didn't play anymore.
Great job nonetheless, very fun game!








