Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Adnan Yousuf

137
Posts
5
Topics
268
Followers
29
Following
A member registered Dec 04, 2017 · View creator page →

Creator of

Recent community posts

¡Muchas gracias por jugar! Me alegra mucho que lo hayas disfrutado 😄 Esta versión es solo un pequeño prototipo, pero la versión en steam tendrá más contenido y espero lanzarla cerca de fin de año. ¡Gracias de verdad por el apoyo!

Hey! Thank you so much for playing Phantomware. I really loved watching your playthrough and it means a lot to me that you gave it a try. The version you played was just an early prototype, but I am happy to share that the full game is planned to release before the end of this year. Thanks again for all the support, it truly keeps me motivated. 💜

(1 edit)

Hey! Thanks so much for playing Phantomware. I loved watching your playthrough! It really means a lot that you gave it a shot. Just a heads-up: the version you played was the original game jam build. The updated version is now on Itch, with fixes for the restart-after-death issue and other bugs. Still, I truly appreciate the support and the video. Thank you again! 💜

I absolutely love the atmosphere, the vibe, and the music, everything about this game feels really thoughtful and carefully crafted. The visuals are beautiful and it’s clear a lot of care went into it.

That said, I think the gameplay mechanics could use a bit of improvement. The controls feel a little frustrating at times, especially during the third scene where we have to collect the five hearts.

But aside from that, everything looks amazing, and I’m really looking forward to playing more. Wishing you all the best : )

¡Hola! Primero quiero disculparme si digo algo incorrecto, no hablo español y estoy usando Google Translate para comunicarme. Muchas gracias por jugar el juego, realmente disfruté viendo el video. El juego aún está en desarrollo activo y planeamos lanzarlo cerca de finales de este año. Me hace muy feliz que le hayas dado una oportunidad. 😊

Thank you so much! I am really happy you enjoyed the game, that honestly means a lot to me!

And I really appreciate you pointing out the glitch. That issue with the character freezing in the hidden rooms (like the coin one and the block puzzle area) was actually in an older version, but it’s been fixed in the latest build. Still, thanks a ton for letting me know.

Thanks again for playing Phantomware 0! I am excited to share more with you soon :)

Thank you so much : )

Thank you so much! I’m really happy you had fun making the video. It means a lot to hear that you enjoyed the concept and appreciate the hard work behind it. I can’t wait to share the full release with you, your support truly keeps me going. Thanks again, and take care! 😊

Wow, thank you so much! That really means a lot to us 💜 This was just a short teaser prototype, and we’re working hard on the full game, which we plan to release near the end of this year. Thanks again for checking it out! If you’d like, there’s a Steam link in the description too, wishlisting it would help us a lot 🙏

(3 edits)

Thank you so much for pointing that out. To be honest, the meme was quite blurry, so I didn’t fully realize what it was referencing. I completely understand how it could be sensitive, and I truly appreciate you taking the time to let me know. I’ve replaced it now, and I’ll be more careful moving forward. Thanks again for your thoughtful and important feedback, it really means a lot

You’re welcome 😊

I really loved the music and how perfectly it matched the tone of the game.

Here are a few bits of feedback and suggestions:

  1. The typewriter text speed felt a bit too slow for me, so I ended up skipping it.
  2. It would be great if there were some background music in the main menu too.
  3. The game felt quite short—I really wanted more! Maybe you could continue the story after the last private film?
  4. The dialogue was really well written.

Overall, I really enjoyed the game and what it’s aiming for. I just wish there was more to play. Keep it up—I can’t wait to play more from you! 😊

Thank you so much! I’m really glad you noticed that—playing with the 4th wall was something I wanted to try for long time. There’ll be even more of that in the official release!

I love the art style, can’t wait to check it out! All the best for your project, buddy :)

You’re welcome 🫂

(1 edit)

There is no option in edit? Can you check. If there isn’t then probably you have to repost it again.

🖥️ Play it here: https://adnanyousuf.itch.io/phantomware

What happens when a late-night game test turns into a digital nightmare? In Phantomware 0, you play as a QA tester handed a strange build to check during an overnight shift. But something’s not right. The UI glitches, the OS acts up, and soon, you’re questioning if you’re still safe behind the screen—or if something is watching you through it.

This is a compact, standalone horror experience meant to be played in one sitting (~30 minutes). It blends modern 3D visuals with an old-school pixel UI and draws heavily from analog horror, retro aesthetics, and real-world tech unease.

🎮 Features:

Glitchy, immersive computer simulation with layered horror

Atmospheric 3D environments and static overlays

Text-based terminals and subtle psychological dread

Multiple endings based on your interactions

Originally made in 10 days for a game jam, now being expanded

🎥 Teaser Trailer:

We’d love feedback—especially if you enjoy short horror stories that mess with your perception and use UI as part of the scare. Thanks for checking it out, and if it leaves you uneasy, we’ve done our job!

Note: This is a safe-for-work psychological horror experience. No NSFW content is present.

Thank you so much! I’m really glad the first chapter scared you—that means a lot! :) I’m working hard on the full release, and I can’t wait for you to experience the complete game when it’s out on Steam!

Thank you so much for taking the time to play the game and share your feedback—it means a lot! I’m really glad you found the concept interesting and see potential in it.

You’re totally right about the character sprites vs. enemies—it’s a style choice (admittedly a bit experimental!), but I completely get how it might feel uneven. And no, it’s not your stupidity at all about the inventory button on Android—that’s super valid feedback!

By the way, I’m currently deep in development on a brand-new project! It’s coming to Steam. It would help me massively if you could check it out from here and wishlist it if you like it, Thank you so much again for your feedback :) : https://store.steampowered.com/app/3432440/Phantomware_0/

Thank you so much for playing the game :)

Really fun and creative concept! I love how the tile-breaking mechanic ties into the “everything falls apart” theme. The mix of 2D and 3D visuals is super charming too. Great job, would love to see even more levels if you ever expand it! Can’t wait for the steam release :)

(7 edits)

Found another video on Phantomware! Thank you so much for playing the game :)

Thank you so much for playing the game! You also did a great job. The atmosphere and vibe of the game were great. Really enjoyed playing your game :)

(1 edit)

Thank you very much for playing our game! We truly appreciate your feedback. This game was developed in just 10 days for a game jam. We loved watching your reactions and will carefully consider your feedback.

Spoiler warning Regarding the monster, it plays a crucial role in the story. Initially, it exists only within the system, but as you progress, you realize that it uses the game as a host to break into the real world and attack the player. It’s a phantom virus that needs a host device to manifest and influence reality—you first notice this while playing the mini-game. That said, we agree the jumpscare could use some polish, and we’re actively working on improving it.

We’re excited to release the finished version on Steam soon! We would love to see a 3D-printed version of our monster. If it wins, we’d be happy to send you the 3D model file of it!

Thank you so much for your comment. I am glad you enjoyed it :)

(4 edits)

Someone made a video about phantomware. Thank you so much for playing the game :)

This looks incredibly polished and fun to play! It reminds me of a game I made for a short game jam but better polished hehe. It’s exactly my kind of game. Thank you for creating such a fun game :)

The game was very fun! The music and vibe were amazing, and the car driving felt super satisfying. Driving with good music made it even better. Great job hehe :)

I played the game. The slow mo was cool. I liked the progression, but the intro was too fast, I missed a few seconds of it, so I didn’t understand the game’s lore. But yeah, overall, I enjoyed it.

Thank you again for trying out the game. Really appreciate your comment 😊

Great gob for this game. Exploration was super fun and rewarding. Jumpscare were also good. I really enjoyed playing it :)

(1 edit)

Thank you so much for playing the game :)

Really nice setting and theme. As a JRPG lover, I really enjoyed playing it :)

(1 edit)

The concept is really unique and cool. I really like the chapter 2 intro. Well done, good job. But, the pacing felt a little off. The ending was super cool and open ended though. 5/5

The best game ever made

The art style looks soo cool! Great job 👍

The pixel art looks neat, and everything blends well together. The gameplay looks simple but very fun. I loved it 😊

This is truly one of the game ever made

I really enjoyed the game progression. The beginning part where the zombie is stuck and can’t attack you, letting you figure out how to kill it, was a really smart game design choice. Great job :)

Thank you so much for trying out the game. Hehe I am happy that you liked the windows part of the game. :)