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A member registered Sep 28, 2015

Recent community posts

Revive to the rescue.

One day people will put on their FacebookVR headset and remote work to the martian mines.

Axegend VR community · Created a new topic Crossbuy

Have you considered adding a form of crossbuy for this game through Steam?
Several games like this have included versions of their games for other platforms in the game's files, or in a DLC. Have you considered offering the apk of your game in the Steam version for a form of crossbuy? It could even just be in a DLC for a reduced price, rather than free. I'm just very curious about this and you would be the first game to do so which would get a lot of attention.

Omg, this needs to come to PC.

Wait, this doesn't work with PCVR at all, only facebook mobile ones?


Doubt this could work on a Quest without starting from scratch.

Does this build work in VR?

Do you think this would be possible to get working a consumer headset? It's rare to see VR software taking on actual ethics and worries about tech like this.

Nice, I haven't had anything to use my leap motion with in years. I'll try it out with my index.

Can't understand any of this but I'll try it in my Index.

You should consider adding leap motion support since you can do it through the MRTK and it would work on Hololens and other hand tracked AR devices as well.

This is extremely impressive! Have you thought about trying out modding Half Life Alyx?

Looks great!

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Reminds me a bit of Crack in the Slab from Dishonored 2.

This is a really creative concept, I don't think I've seen anything quite like this but it's a terrific idea.

This is a great idea! I'll try it now on my Index.

You should give modding Pavlov a try, this is pretty cool.

I'm not sure how these are utopias but I'll give it a try.

Is there a place to give feedback?

Excited to try it!

An update for Index would be really nice, this is a very impressive demo and I'd love having full fidelity with my knuckles to really appreciate it.

This is really nice, but I can't get off the ground for more than a second before I just fall even though I have two webs out. Really cool though, I just wish I knew what I was doing wrong.

Love this, just wish the bullets were slower so I could dodge and actually survive.

Was really excited to try this in VR, and then realized that wasn't a tag...

Does Spideriiny work with Index controllers?

Can't get any inputs when it actually starts with the Index Controllers.

Maybe on quest but Oculus doesn't seem to want much violence on there.