v0.04 The main game's done, with four difficulty levels and a simple scoring system. Next version will keep track of scores for each difficulty, and hopefully have a few less bugs. Maybe even Oculus Rift support, if I can find the time.
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This is still a work in progress. i'm hoping to get one more build done before the deadline, with music, more sound effects and a working score system. I'd also love to add melee weapons and guns, but I doubt I'll have time.
I don't see any reason why not, but I'm reluctant to make any promises right now. The itch.io page was set up mainly to allow a very few people who'd been hounding me to see what I was up to. I haven't been pushing it because I honestly don't think the game's worth your time yet. The RPS article has resulted in a bunch of purchases I wasn't expecting, and me having a minor panic attack trying to figure out how to get the game to a fully-playable state faster.
If it matters to you, I'd suggest waiting until I release on Steam. It won't be too much longer, and when I hit the button you'll know that I consider it worth your time. I'll also update the itch.io page with a definite statement about Steam keys then.
Apologies for the vagueness, I'm just trying to save my sanity and your time.