This is solid gameplay. Controls are buttery smooth. Asteroid destruction effect is satisfying, too.
Recent community posts
I tried to ask before, but my question isn’t showing up now. I hope it wasn’t deleted. I was wondering about the ramifications of using my homemade game engine (which makes no assumptions about a specific game in question) without losing originality points. I don’t think it would be any different than using godot or unity except that mine isn’t as polished. But it doesn’t give me a leg up or anything. I haven’t done a jam before so I was interested in this one.