I realize it's a ways away, but it would be funny for a sequel that the potion maker ends up in charge of the dungeon and you are buffing up the dungeon mobs now.
Adaptus12
Recent community posts
I have, but I'm still doing basically zero damage to mobs in the 4th dungeon regardless of what I'm using and even with some HP buffs and defense buffs from the tree I still can't survive more than two rounds of hits in the dungeon. Now I don't know if it's some weirdness from a legacy save but I only had 11 points and there are...a lot of skill trees.
Like I said I like the game, probably one of the best RPG maker games I've played, but this is really souring the experience.
In general I've really enjoyed this game, but I don't understand why you've made the combat increasingly more frustrating for the mobs. They aren't fun fights (I'll admit I'm not a fan of most of the boss fights being dodge fests but I deal) and the latest dungeons everything has such ludicrously high HP and you have such minimal aura now I don't understand how you are supposed to accomplish this without devoting literal weeks in game to grinding stats up.
Do we need fresh saves for everything to work, or is this how the mobs are intended to be functioning?
I'll admit I'm not great at bullet hell games, but the lack of any kind of defensive skill seems like it makes this game unnecessarily frustrating.
There are no upgrades to the weapons so your only option is to be right below, but on half of the attack types they fire straight down with all of their shots. On top of that the weakpoints also absorb your bullets so if an enemy is lined up around a weakpoint they are effective invulnerable until the weakpoint is taken out.
In general it seems like a fun concept with what I found to be a frustrating execution.
Another potential bug report. I failed to beat the domain boss once and triggered the respawn scene. I then beat the boss the next night but instead of talking to Eva I had the respawn scene play again and going to sleep the next two nights has not retriggered the Eva dialogue.
The scene might not be in the game yet, but I just wanted to flag this as a potential issue.
Really enjoying what you've put out thus far.
Okay, I'm not sure if this is how the game is setup, but I got to something like Day 12 and was never allowed to explore at night. I was told about a mansion and to stay over at a girl's house and neither option was ever open for me to select.
The only thing i can think of that might have happened is I took a gym class prior to the message about classes starting to rotate in the first classroom? In case that broke some triggers in the game that should probably be disabled if so.
I don't know if I'm just missing some odd logic or what, but it seems like half of the plugins in the Kiriko's segment doesn't work.
Word combo seems to do nothing, line duplicator did nothing, trying to disable then with the virus to gain score did nothing.
Your tool tips are too small to be useful, and quite frankly your tutorial needs to cover all the plugins or you need to have some kind of hover over tips that explains exactly how they work.