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In general I've really enjoyed this game, but I don't understand why you've made the combat increasingly more frustrating for the mobs. They aren't fun fights (I'll admit I'm not a fan of most of the boss fights being dodge fests but I deal) and the latest dungeons everything has such ludicrously high HP and you have such minimal aura now I don't understand how you are supposed to accomplish this without devoting literal weeks in game to grinding stats up. 

Do we need fresh saves for everything to work, or is this how the mobs are intended to be functioning?

Are you using the skill tree in the main menu? It should make the fights a lot easier. 

I have, but I'm still doing basically zero damage to mobs in the 4th dungeon regardless of what I'm using and even with some HP buffs and defense buffs from the tree I still can't survive more than two rounds of hits in the dungeon. Now I don't know if it's some weirdness from a legacy save but I only had 11 points and there are...a lot of skill trees. 

Like I said I like the game, probably one of the best RPG maker games I've played, but this is really souring the experience.