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Adam Weesner

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A member registered Aug 17, 2018 · View creator page →

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Thanks! Yeah the ending was intended to be very interpretative... maybe TOO interpretive haha. There are a few easter eggs, but thanks for completing the "main campaign"!

Hi! If you need a hint, check this passwords document!

Hey fellow game devs and players! My new game, "Blame the Intern", has just been released! Let me know what you think:  

https://adam-weesner.itch.io/blame-the-intern  

You inhabit the role of a lonely intern who's tasked with exposing corruption within the company. Due to the boss’s extreme paranoia, the computer is rife full of locked files, spyware, and hidden secrets to find. You are seldom ever given a straight answer to a question. Instead, you must explore and deduce what to do next; the only help being your trusty notebook. Meanwhile, learn about the lives, corporation, and world you strive to protect through this unique form of interactive, non-linear storytelling.  

Want to get involved in the community? Join us on Discord @ https://discord.gg/VNm2w9C  

Thanks for the comment, kind sir!

Thanks for the input.

(1 edit)

Hello everyone. This is my first time on these forums. I'm submitting my first released game called "Dawn Unto Dusk". You can play it in your browser!

You can find it here: https://klaviam.itch.io/dawn-unto-dusk.  

Dawn Unto Dusk is a text adventure game that throws you out in the middle of nowhere. You will need to gather resources, such as food and tools, that you will need to survive. If your hunger meter runs out, you will die.

  • Stumble upon vast, hidden temples that hold both riddles and puzzles.
  • Discover the lore and mysterious of the land.
  • Engage in dynamic game play where mechanisms you activate in one part of the island affect some place else.
  • Go cut some vines! 

Listen to the soundtrack here.  

If you have any questions, comments, or issues, please do be sure to reply. I would like to know what you think.