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Adam Howell

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A member registered Nov 15, 2020 · View creator page →

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Thanks. I released it on iOS last week which was my first commercial release.

I'm just now looking at what changes I want with the PC version. I've been working on adding some graphics settings but most of the bugs have already been ironed out. It runs on PC as well as does on iOS.

Unless I think of some more things to add or tweak I can can imagine the PC version being finished very soon.

thanks :)

I made my first Pico 8 game last week. Would welcome some feedback.
It's basically about running backwards and forwards from place to place within time limits trying to get better scores.

Works a lot like crazy taxi but as a 2d platformer which seemed like a nice approach to making good use of the very small map as you get to know it inside and out. 

https://adam-howell.itch.io/toad-taxi

Opps, jumped through a wall.

Simple and fun shmup. I liked it.

Released my twin-stick shoot em up demo with 2 full levels, an endless mode and support for local multiplayer.
Get it here