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Acute

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A member registered Jun 15, 2020 · View creator page →

Creator of

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Really Fun! The randomised pieces definitely made the harder puzzles feel quite luck based but getting the perfect piece and slotting it in with no time left was really satisfying.

Intercepting the enemies grenades and throwing them back was really fun, especially with the overclock mechanic! Unfortunately I think I got stuck in Level 0 after the enemy wouldn't agro on me and open the second door,  apologies if I'm missing something obvious here. 

I really liked planning out my moves to survive the quickly encroaching mob, and I did feel bad having to sacrifice all but one of my people to run a guy to a far corner. The difficulty definitely feels a little off after the first couple levels but the turn-based gameplay was really engaging :)

Really fun game! I love the presentation and underlying themes. It was very challenging though, I barely cracked a profit on easy difficulty so hard was a bit much but that's a me problem lol. I think the game may benefit from being able to fire your laser in more directions, especially with the purple enemies being able to shoot diagonally, that's only a small complaint though. Overall really great! Especially for your first game jam!

Really Amazing Game! I loved the chaotic power scaling and cutscene breaks, the naration is really funny. I think some more enemy or attack variety could really elevate this game to the next level but that's only a minor complaint to be honest. Overall it was a really fun experience and the presentation was great too!

Really great art and environmental storytelling here! Unfortunate that you ran out of time to create the puzzles, I got to the inside of the Toxic Inc. building but could only seem to flick the lights on and off, I'm unsure if there's any more content after that but please let me know if there is. A small issue is that the camera doesn't expand with the game window as shown in my attached screenshot, this should be an easy fix if you go to your project settings > window > stretch and set mode to viewport and aspect to keep.

I really like the concept of this game! The back and forth of shooting and hitting the ball around is challenging but satisfying to pull off well. However, there seems to be a couple of game breaking bugs. In the third level I seem to get stuck on an invisible wall, as shown in the attached screenshots, preventing me from entering the room and softlocking me. Pausing is also broken after the first level for me, the game seems to pause but the pause text doesn't show up and I am unable to unpause the game just leaving me frozen. I hope that you can fix these bugs because the underlying ideas here are great.

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Level 10 is definitely a challenge! The trick is to preserve your momentum from the plug swing and "bunny hop" across the second pit. Glad you enjoyed the previous levels though!

Really Sweet Little Game! I loved the different facial expressions on the robot, it's a shame you couldn't manage to make more levels but what's here is still really good, especially for your first game jam!

Sweet concept that's presented very well, I enjoyed it a lot! I think I ended up with the messiest sliced pies though... I hope the customers don't mind.

Cool Concept and Pretty Interesting. I would have appreciated a tutorial to start though, as I didn't understand most of the mecanics.

Cool concept and fits very well with the theme & limitation, although I think adding some feedback for when the player eats something, like the sprite disapearing when you eat it or a sound effect playing, would be nice.

Great presentation and game idea! Only thing is it could use more levels

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Read the FAQ

There was a mistake in the game that caused it to not work on any aspect ratio other than 16:9. This has now been fixed in a bugfix update (nothing else has been fixed just this). If you need to play the original version that was submitted to the jam before the deadline then download the V1.0 file from the downloads

Sorry! It should be fixed now.

I forgot to set the window to automatically fit the game so it only worked on 16:9 resolutions. It's now fixed and playable on an aspect ratio.

Sorry! I will try fixing this in a bit when I have time.  Also, do you have a 1920x1080 resolution or is it different?

 Unity Corrupted When Switching to HTML so no HTML File, Sorry.

It's good but making the paddles bigger and making the controls more responsive would certainly make it better

Very unique idea. Really enjoyed it.