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A member registered Nov 23, 2023

Recent community posts

continue screen doesn't work

if the new flowers are just the old flowers but with more pollen, there is little to motivate me to progress in that discovery direction. the discovery aspect needs to be creative and have variety, otherwise there is no motivation, no intermediate goals motivating progress.

what is the goal? what is motivating me to see "new flowers"?

not only commenting on your own game, but on your own comment as well?! and pretending to be a different person in each comment?!! despicable

you realize you are not anonymous. everyone knows you are just commenting on your own game.

license to kill is broken, but tends to get you carried away until you eventually make a mistake.

this is becoming a sub-genre...

it is meant to be only the closest eye?

they should change magic wands to not be able to create magic wands.

I will try it but without the magic wands.

I think I forgot about this one.

this is unfinished? seems like a pretty satisfactory 1-screen puzzle to me!

translation of lore?

after a long time, I finally figured it out.

only 4 levels?

should this be visible in search  results yet?

this is a NinaBirb game?

tree bread?

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the last level is the pinocle of desynchronization gaming

so many different sound effects

I finally beat it.

this is the highest level of "planning ahead" I have ever seen

I immediately experimented with the mechanic and found that gnetrgf gung ner'g ivfvoyr qba'g pbhag naq nernf haybnq vs lbh nea'g va gurz naq gurer nea'g obkrf ba gnetrgf va gurz. I found this out in the first level with a target in the special area and used it to my advantage beyond that point. not sure if I found out too early, it makes most of the early levels easy.

how do I go back to reselect my party?

Try comments · Replied to 5anz in Try comments

what's rude about the last level is that you can't prevent yourself from pushing a box on you first move because there is two unknowns above you. this move could potentially alter solvability.

odds?!!

what is that open door sound? I've never heard it before, it sounds like ripping.

love the art!

a randomized Undertale maze generator already exists. perhaps that could be combined with this.

I like new puzzlescript games.

I like how the thumbnail contains several blocks that are not actually in the puzzle.

there are non-puzzle puzzlescript games you know. like that virus sim someone made. The intentional lack of a puzzle tag on a game like this would imply that it is more of a story-game.

why is the ground shaking.

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so many tantalizing possibilities...

I've been thinking about wall-stuckness recently, and the situation near the top-left golem is my favorite example of this. especially with how it is modular, I love it. 

finally!

also, stop giving people hints, the fun will last longer if more thinking is required.

at most, only give hints about how to discover/notice various mechanics like "notice how you turn a different color when over the target" or "try pressing x when near a wall". ideally the gameplay itself should act as a hint (the game I found did the worse at this was that centipede game from the confounding calendar)

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did you upvote me?

I would arguably say that frogs are weaker than rabbits

recommendation for how to use save/load system? it seems more like a bad undo system than a save system. every time I want to change my save I need to restart from the last one.

I think I broke the last level somehow, it keeps flickering to the level select.

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I've never seen a theconspiracy game this recent before

oh wait, nevermind. (I read the description)

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use what you learned in previous levels. unless this is the first level with that mechanic, then use what you learn from experimentation in that level.

the same can be said about many puzzle games.