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A member registered Nov 23, 2023

Recent community posts

what are the divides for?

what are the divides for?

purely numerical build?

those aren't very good at scaling btw

what is the integer limit for this game?

endless mode scaling is not enough for the power of poy


go get it boy

easy and fun

not always, sometimes the condition is just "these are solvable and these are not", as is used in lok.

(1 edit)

is this guaranteed possible?

what is the probability of no valid starting moves (with corners banned, and bridge doesn't count unless you move something across it) given they way you generate the shuffle?

please make this hidden on search results.

not hidden

not hidden

color pallet is required for the Confounding Calendar.

vf gur zrgn chmmyr abg vagraqrq?!

vg frrzf fb vagraqrq

qb obkrf arrq gb or pebffrq? be qb gurl whfg yvzvg zbirzrag?

pna n pebffvat bpphe ng gur pbeare bs n obk?

jung vf gur tbny, gb znxr n benatr ybbc naq n oyhr ybbc?

don't forget that one year where someone interoperated "at most one additional color" as the rules restriction for the actual puzzle


finally beat it

it would be interesting to add a special resource that you get for each ore you put in before meeting the score requirement. maybe just more ore.

the existence of synergies makes the optimal strategy much less rng focused by allowing multiple options to hone their strategy. Also, increasing the base value of ores with a lesser increase in the amount of base ore scaling encourages multiplicative scaling in the early game, as opposed to additive scaling which would previously be best for the first few rounds.

also, I like the new ore synergy! and making wrench scale on tools makes it much more interesting, since it is no longer naturally synergetic with actions (typically most actions give energy and card draw). similar things can be said about waterfall.

is that it?

this feels like it's just the tutorial to a game

if the new flowers are just the old flowers but with more pollen, there is little to motivate me to progress in that discovery direction. the discovery aspect needs to be creative and have variety, otherwise there is no motivation, no intermediate goals motivating progress.

what is the goal? what is motivating me to see "new flowers"?

not only commenting on your own game, but on your own comment as well?! and pretending to be a different person in each comment?!! despicable

you realize you are not anonymous. everyone knows you are just commenting on your own game.

license to kill is broken, but tends to get you carried away until you eventually make a mistake.

this is becoming a sub-genre...

it is meant to be only the closest eye?

they should change magic wands to not be able to create magic wands.

I will try it but without the magic wands.

I think I forgot about this one.

this is unfinished? seems like a pretty satisfactory 1-screen puzzle to me!

translation of lore?

after a long time, I finally figured it out.

only 4 levels?

should this be visible in search  results yet?

this is a NinaBirb game?

tree bread?

(1 edit)

the last level is the pinocle of desynchronization gaming

so many different sound effects

I finally beat it.

this is the highest level of "planning ahead" I have ever seen