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I immediately experimented with the mechanic and found that gnetrgf gung ner'g ivfvoyr qba'g pbhag naq nernf haybnq vs lbh nea'g va gurz naq gurer nea'g obkrf ba gnetrgf va gurz. I found this out in the first level with a target in the special area and used it to my advantage beyond that point. not sure if I found out too early, it makes most of the early levels easy.
finally!
also, stop giving people hints, the fun will last longer if more thinking is required.
at most, only give hints about how to discover/notice various mechanics like "notice how you turn a different color when over the target" or "try pressing x when near a wall". ideally the gameplay itself should act as a hint (the game I found did the worse at this was that centipede game from the confounding calendar)
