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Abit

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A member registered 1 year ago · View creator page →

Tool

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Hi. I am creating my own C# Bsp Library and I added you to description (if you have no problems).

I am no interrest in making importer into Unreal Engine but it (already) supports exporting into OBJ. I just wanted to let you know (tried PM but twitter did not allow it and itch.io does not support PMs).

At first I recommend replacing battery model with something which does not look like deattachable. Othervise the graphics is good.

It would be nice to add more IO like XOR (Exclusive OR), NAND (Negated AND) or simple negation. Also something to connect wires would be helpful (I remember a bonb which had 2 cur wires and I was thinking about connecting them but I could not find a way to do so).

It was easy for me to finish it (I expect it to be harder for others) but there was a lot of text which I did not want to read (but keep it there!, only thing I would change is animation speed).

Also recommend you to increase button time because of visualization. Probably add more LEDs into "bombs" (levels) because I think they were only in first few levels (tutorial ones?).

Level Editor would be nice (I expect you planning it).

PS: Do you plan adding different voltage (colors of active wires) to increase difficulty?

Not fun for me, probably add ingame tutorial or something to explain it. Give it all purpose.

Got stuck in main screen. Tried all keys (probably) and mouse buttons but nothing worked. Uplayable for me.

Good game, won in first run but in final menu there is no cursor. I also recommend coloring labels on health monitor and displaying number of food on food dispenser.

PS: It is playable without lights

It may be because my Intel HD 4000 but it had slow mouse and "intro animation" felt weird.

You should (probably) add training targets to first window.