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A member registered Jul 29, 2015 · View creator page →

Recent community posts

Tested on linux.

  • Does not feel like the motorcycle is moving.
  • Was able to keep the motorcycle between cars without bumping to any (easy auto-clicker with precise timing can play the game indefinitely)
  • Menu did not continue on key press (start / restart)
  • Screen is very small and often empty

Bonus personal points for Godot.

Download is * which cannot be run on Linux but is marked as if it should.

.pck file missing (Linux)

Last key :)

Hi. I am creating my own C# Bsp Library and I added you to description (if you have no problems).

I am no interrest in making importer into Unreal Engine but it (already) supports exporting into OBJ. I just wanted to let you know (tried PM but twitter did not allow it and does not support PMs).

At first I recommend replacing battery model with something which does not look like deattachable. Othervise the graphics is good.

It would be nice to add more IO like XOR (Exclusive OR), NAND (Negated AND) or simple negation. Also something to connect wires would be helpful (I remember a bonb which had 2 cur wires and I was thinking about connecting them but I could not find a way to do so).

It was easy for me to finish it (I expect it to be harder for others) but there was a lot of text which I did not want to read (but keep it there!, only thing I would change is animation speed).

Also recommend you to increase button time because of visualization. Probably add more LEDs into "bombs" (levels) because I think they were only in first few levels (tutorial ones?).

Level Editor would be nice (I expect you planning it).

PS: Do you plan adding different voltage (colors of active wires) to increase difficulty?

Not fun for me, probably add ingame tutorial or something to explain it. Give it all purpose.

Got stuck in main screen. Tried all keys (probably) and mouse buttons but nothing worked. Uplayable for me.

Good game, won in first run but in final menu there is no cursor. I also recommend coloring labels on health monitor and displaying number of food on food dispenser.

PS: It is playable without lights

It may be because my Intel HD 4000 but it had slow mouse and "intro animation" felt weird.

You should (probably) add training targets to first window.