Hi! Thanks for playing and for the support! I'm currently working on v2 of the game, so if you have any ideas, feedback, or suggestions for improvement, I'd love to hear them!
Abbasgulu
Creator of
Recent community posts
Hi everyone! I just released my first game on itch.io.
Fortuna is a card-and-dice tactics roguelike. You throw your dice, spend them on cards and call the wave. Then the line you built either holds or it doesn't.
Thirty waves, one keep, and a hand that is dealt once: play a card and it is gone, so every plan is a real choice.

What's inside:
· 5 dice faces, 14 cards, 15 kinds of raiders (three of them bosses)
· 5 khanates to pick from, and a permanent boon at the end of every act
· The next wave is shown before you commit: kind, count and total health
· Three difficulties made of four readable rules, with no hidden multipliers
· A 15-page rule book inside the game, in six languages
Free, plays in your browser, about half an hour a run. The game saves at the start of every wave.
Play it here: https://abbasgulu.itch.io/fortuna
I'd love to hear what felt unclear, too hard or too easy. I read every comment.
Here's the trailer:
