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SeaSpider

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A member registered Nov 26, 2023 · View creator page →

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The night mode genuinely caught me  so off guard. I would say it was a pretty slick trick!

Genuinely a slick game! I thought the platforming noise when you use the rocket to jump was hilarious too. Zipping around with repeated rockets felt very fun.

I didn't finish all of it because I suck, but I did find it very clever the amount of utility you could get out of the rocket launcher mechanic from what I did play.

I didn't really get a hang of the controls, but I like the ice hockey theme and it was still fun when you got enough momentum going to slide around fast.

I love the orbit mechanics and the art is really well done. It didn't work in full screen on browser for me, though, so I kept clicking my mouse outside the game window and crashing, lol, and also the map took up a large part of the screen (unsure if it's because I wasn't in full screen). 

The music is also really chill.

I liked the shooting flowers, I thought it was a cool idea that the enemies help you proceed in a peaceful way.

Very fun movement, it is a bit weird at first and I feel I never mastered the controls, but it is fun to move around and feels like a surprisingly natural feeling slinky controller. I liked the rendering style a lot as well, felt very retro.

A very clever idea! I really like moving around, was a bit tricky to get the hang of timing the state changes, but also satisfying!

One art note would be that the player's sprite is at a different resolution to the environment, the pixels are smaller on the player creating mixels. The art is otherwise very pretty, especially the color pallet. The sound of changing states is satisfying.

Gorgeous and effective visual simplicity. A compact poetic narrative.

I like this game's presentation a lot! I found the fill in the blank character creation particularly charming. Hex map set up was also super satisfying to scoot around in. Super cool overall!

Smooth RPG experience, fleshed out interfaces and exploration. The enemies and combat are fun, though a lack of stats for the enemies or feedback after an attack made it difficult to tell how the battle was going.

Thanks so much for playing and making a video!

Thank you so much for playing! I definitely agree it's very bare bones, and I am very much considering making an update and adding more to it. And also making the enemies a lot more clear how they work. 

Thank you for taking the time to write in depth, and for making a video about the game!

really fun! almost wish there was an endless mode or something, it's very relaxing.

I had to restart it a few times before it would work, but it was fun and I liked the take on the theme. I do think it's too long off a fall between the boxes and the ocean, or maybe I just didn't understand what I was supposed to be doing, lol

I had to restart it a few times before it would work, but it was fun and I liked the take on the theme. I do think it's too long off a fall between the boxes and the ocean, or maybe I just didn't understand what I was supposed to be doing, lol

Was pretty fun, wish there were even more gun/weapon upgrades!

I really liked the variety of mechanics! Each level had something new!

I like the progression of movement/skills are taught as the bosses progress. Simple, but fun and satisfying.

Cool game! It does incorporate the spin in a creative way, and it feel cool to spin your weapon around. It did seem to skip/stutter sometimes when spinning the weapon fast. 

The most beautiful story of a father and his family. Also really well done art and design!

Pretty fun game, even though I am not very skilled at it. Took me a sec to realize I can control the movement, and after that it became pretty fun! I like the spinning top for the theme!

I like the cute cat character and the pixel art is fun!

Really fun and the bosses are cool. The art and aesthetic are really solid. I am not sure if it is a bug with the web version or intended, but I wish I could aim the gun to point at where the cursor is instead of only shooting to the right. Other than that, the sound, music, and design are all really solidly done!

Fun! Being a spinner was on theme and I thought using your health to shoot was a cool idea to add tension to the fights.

Thanks! Glad you liked it!

Thanks for playing! your game looks pretty cool too! For dreamcore games, the more the merrier!

Thank you for playing and making a video!

Thank you so much for playing! :D

Just added it!

Just added it!

Thanks for playing!

Thanks for playing and recording! Glad you enjoyed it!

Pretty fun! The puzzles were challenging, but it was fun to figure them out. I like the bard's song.

Funny game! I liked the intro cutscene. I got stuck after I defeated the unicorns though.

Thank you so much for playing and including it in your video! Glad you liked it! 

Thank you so much for playing and the kind words!

To get the two endings, collect either all the white floating spheres (10) or all the dark ones (6) and go to where the message says on either.

Finding the dark ones is trickier, and 2 are hidden. If you want a hint for the most hidden ones, there may be some objects you can walk into.

If you would like general locations: https://drive.google.com/file/d/1OGCGkWXsm_KEfpb1AwWOtxPSDhOYpZn6/view?usp=shari...

(1 edit)

E N T E R    B L U E     S P A C E

Explore a dream-like setting at your own pace. You can collect mysterious orbs to find an exit, but you are also free to spend your time exploring. Based on liminal spaces, dream core, and retro graphics. About a 5-15 minute experience depending on how fast you want to take it. It is not necessarily a horror game, but may create an unsettling experience. 

Both for download windows or playable in-browser. 

If this sounds at all interesting to you, please check it out!

Link: https://a-seasider.itch.io/blue-space

Pretty clever use of the theme. I liked the aesthetic and the funny numbers running around. Music is a bop.

The puzzles were clever, though the third area did get me stuck just because I was bad at the timing. I really like the lil main guy, and the ending bit of color was cool!