The art for the title reminds me of kenshi for some reason, I don't think that's what your going for but I am interested so I'll follow your progress. Unfortunately, i only use android for these games so ill wait.
9tailedfoxdragon
Recent community posts
I think this is pretty good. Reminds me of flexible survival and when i tried to use Twine. Typos and wierd wording but passible. Using joiplay to play but i cant seem to save.
One thing is for the bathrooms in nogas,in the middle stall the waiting males have two options while the waiting for females has one, should get another option for the females.
Also for combat I, India want to see how much damage I and my companions are doing. I like how it's done for CoC and it's wierd I can't see what I'm doing nor what my allies do.
Typo for the farm job in nogas, says it pays 1 gram but pays 4 grams.
I'm not sure but sometimes, you get little amounts of healing during combat. I'm not sure where it's coming from, I think a battle log would suit this better.
Also if possible to find better images for the enemies, the wolves in nogas look like wierd lawn ornaments.
Playing build 0.72.0
pretty interesting concept, I wonder how this will progress, a fallout setting harem game. So far pretty fun, the weapon upgrade system i like, although all the weapons have the same upgrades, just different stats. Hopefully this gets expanded, and more weapons with different upgrades instead of all of them sharing the same upgrades.
I'm seeing a lot of translation errors, especially spelling and weird sentences or word mixup, since this is Russian translated to English I can see that happening.
The map system mechanic I'm not sure if traveling is supposed to generate a certain amount of threat but I have not triggered the meter at all in the playthrough, that will need some fixing.
Mutation: doesn't work as of yet so I wonder what this is going to be, what types of mutations can the player get? Can I become a deathclaw? I wonder if there is going to be options to choose from?
Enemy variety: radroach, ghoul, giant praying mantis, I think a few mole Rats, a gun turrent, and raiders. I cant remember if a mr handy was there. However there are no death claws, mutants(that you fight), assaultrons(it is not a combat), or other creatures from the fallout universe. No doggo's either( there is a cat in the vault but it's decoration). Just 1 faction, barely 2 if the sisterhood is being counted. You aren't going to find NCR, Ceasars legion, or any other factions adjacent, hopefully that will be a thing.
There is what looks like a maid robot that is something you will eventually interact with but no KL.E.O, lady Lovelace or any adjacent ones. Some reason star wars character is in here that's also under development, unsure how this ties in with fallout or the setting? Will star wars enemies also show up? I'm surprised he developer didn't go with the twins from Atomic Heart as well.
There is this wierd pause when going from a room to the vault map, same thing from traveling to a location on the area map.
I went through the mermaid quest, but can't go further and I went to travel back to the vault and the game crashes every time this happens so this is a far as I progressed. I couldn't figure out how to interact with Jenny, I'd go to the school and nothing happens.
So far story is manageable to follow, the art is nice and it gets a bonus for being playable on Android. It takes its idea from the fallout shelter mobile game, I played it before but got bored with it and deleted it.
I think it deep vault 69 is decent but will need to cook more before it gets better.
Ill just have to wait for an itch.io release. Id rather not get this on steam and if subscribestar just givss you the steam version ill pass on that as well.
I have tame it on steam but I can't play it on my computer so I just bought it on here and now I can play it on my android. It was $20 like it was on steam and I think this can be done here as well at a good price.
