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9c

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A member registered Jul 25, 2023 · View creator page →

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Hello boxbox :D
If I'm not mistaken, you can make the window size fit for everyone this way:
Project > Project Settings:
In Display> Windows:
Stretch
Mode -> Viewport
Aspect -> keep

You can also change Size > Mode -> Fullscreen if you want it to be fullscreen from the start. :)

Perfection.

Correct matches give 100 points, while false matches gives -50 points. However, the font I used somehow doesn't have " - " in it, so it gives negative scores as positive ones XD. So yes, spamming is the best strategy unintentionally.

Wow, I did not expect someone to like this so much XD
Thanks for playing :D

I don't think there is a balance issue, but the score has a serious bug which displays negative scores as positive ones...

Thanks for playing!

Thank you!

I still haven't figured out why there can be more than 4 people (it shouldn't) . As for the score, correct matches give 100 points, while false matches gives -50 points, but the font I used somehow doesn't have " - " in it, so it gives negative scores as positive ones XD. I'll also try to know more about volume in the future. Artwork is made via mouse :P

Thanks for the feedback!

Glad you liked it!
But just so you know, all four items have near identical code, so I don't know how water is OP XD

Thanks for the feedback! I'll see what I can do.

Great game! I think it would be better if the "F" fullscreen feature was shown in the title screen :D

I finished the polished version now :D
Thanks to everyone who commented and played the game, I genuinely appreciated all of your value feedback :)

One of if not the best game in the jam.

I've would like it if the barrier move freezes not only the enemy, but its ability to do damage too. I often get surrounded by enemies, and use barrier, but because I'm still surrounded walking out makes me take damage anyway. 
Enemies have knockback, which can sometimes glitch me through rocks, which can be annoying.
Maybe spawn exactly 80 enemies? The ending animation does looks awesome though.

Phenomenal art, audio, idea. This game is criminally underplayed.  

It's a hard game, so if you want to add waves and bosses you'll have to decrease the difficulty/ add upgrades.
With playtesting it's surely doable :D  

There seems to be inconsistencies in the web and downloaded version.
The downloaded (on win) has a pitch black cutscene, but ok top down lighting on the character.
The web version has a good cutscene, but lighting gets odd pretty soon, and it becomes real hard to play once you enter the coffee shop. 
Hopefully more people play your game, because I'm scared to complain too much on lighting as someone who isn't a horror fan. Good game :D

Really good game :D 
Felt real smart when I figured it all out!  

well you completely ruined my plans to do anything else in the morning.
Worth.

well you completely ruined my plans to do anything else in the morning.
Worth.

deja vu...

Good platformer, but try matching the theme better next time :D

I would recommend having the safe coded (1,2,3) at the start for less confusion, but incredible nonetheless :D

Sorry about that. What seems to be the main problem?
The patterns of the colors, the colors such as black or brown being too close to grey, the objective not given well, or something else?

Glad you liked it! :D

killscreen?

Love the game concept, but I got seriously nauseous playing it so couldn't finish it. Great game nonetheless.