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A member registered Jan 21, 2021 ยท View creator page โ†’

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Good, cuz you're officially part of the Knights of Pancake now! โš”๏ธ๐Ÿ›ก๏ธโš”๏ธ I agree; make sequels from the heart, not from the brain!

I hear ya on that and can totally relate! No problem at all, it's important to take care of yourself and it's nice to have ya back. ๐Ÿ˜Š

Yes indeed, clever chicken. That was exactly what I meant to imply. Do you think it's too subtle or is it clear enough? Then again, maybe part of this game's charm is that I don't blatantly explain things like that... ๐Ÿค”

I typically like a good balance between explanation and interpretation within creative works. Things that rely exclusively on interpretation can give me a headache, but when everything is explained I feel patronised and left out of the experience altogether.

What's your take on this? Do you prefer clarity, ambiguity, or a balance of the two? โš–๏ธ

You are welcome, Sir Poulet of Roti! Good vibes was all I hoped to accomplish with this game, so that's nice to hear.

It was a sequel nobody asked for, and yet I felt it needed to exist regardless. I know right? Barrels really are a lively bunch, once you get to know them! And thanks! An epic (and bizarre) RPG it will be...

Yeah, unfortunately that option is locked for now (probably so contestants can't review bomb each other before the jam ends ๐Ÿ˜†). Thank you for the pre-emptive 5 star rating!

Been a little while since your last comment, and I noticed your absence from the jam, so I'm hoping all is well?

Awesome, I'm glad!

Thank you! It's just like real life really. Gotta protect the tootsies ya know?

As long as the next update is released, she'll be alright! Not sure the same will be said about those evil cultists, however... ๐Ÿ˜ˆ

That was fun! The underwater setting was a cool idea, and I liked seeing all the different kinds of fish swimming around. ๐ŸŸ๐Ÿ ๐Ÿก

Good job, padadu! ๐Ÿ‘

I appreciate that, Omegalight27! Maybe I'll work on it some more next month then... For now, this was a fun jam, so thank you for being a co-host!

Thank you very much for your feedback, Saturn! And thank you for co-hosting this jam!

Thanks for playing, Darkand! I appreciate it!

You're correct, and I'm also glad about that. ๐Ÿ˜Š Yup yup! The jam version will only be a demo, since I don't have enough time to finish it this month, but development will continue until it's complete. ๐Ÿ’ฏ

Hmm... what about a game where you run a chicken shop? Or maybe a game where you're a chicken crossing the road? Or a chicken dating sim? A chicken life simulator perhaps? Obviously I won't play it if it doesn't follow the chicken theme. ๐Ÿ˜

It's gonna be the WEIRDEST of the three games for sure! Probably the least polished at this rate, too. ๐Ÿ˜… I'll just be glad to have something to submit, ya know? It's been a while since I last participated in one of Ash's jams.

Yes, I'm busy busy busy this month! That's good, cuz the submission for the unoriginal jam is the one I'm most excited for. ๐Ÿ˜

Yay! ๐Ÿ™Œ I can't stop, my brain is just too big. ๐Ÿง  Awesome, I'm glad I could convince you! I'm sure you'll come up with something super cool. ๐Ÿ˜Ž

Neither can I! ๐Ÿ˜† I still need to figure out what it's all about myself, but maybe this is a game that's all about interpretation... so it's not stupid, it's just artistic... yeah, let's go with that! ๐Ÿ‘จโ€๐ŸŽจ

Glad to hear it (besides the heat of course)! I'm doing very well, thanks!

Two of the games will be kinda low effort (and hopefully entertaining), but I'm most excited for the third one, which might be my favourite thing I've made in RPG in a Box so far! ๐Ÿ™Œ Yes, one of them is Ash's jam, then there's the SUMMER SPLASH GAME JAM 24 and Flasholotl's "Unoriginal" game jam - 2024 (then possibly the Spooktober 6th Annual Visual Novel Jam next month).

That should be interesting! I'll happily check out your Godot experiments whenever you release them. Boooooo! I demand a Poulet jam submission! You don't always have to submit a finished game, you know. Ash encourages everyone to submit things, even if they're just demos or proof of concepts. Obviously I'm not gonna twist your arm about it if you'd rather not participate, but as a fellow believer in the philosophy of 'better to submit something than nothing at all', I feel compelled to make a small attempt to convince you.

Besides, it's not like my Bakin game is gonna be amazing or anything. Honestly it's kinda stupid, but I'm gonna submit it regardless and NOBODY CAN STOP ME! ๐Ÿคช Well... I guess technically Ash could stop me, but he probably won't.

Awesome, thanks!

Can I do a remake of The Witch's House or would that be considered too violent for this jam?

If blood and gore is the main issue, then I can exclude that altogether without losing much of the game's integrity, provided that the death animations can still exist in some form. Also if dark themes are a problem, I could probably come up with some workarounds for that, too.

I REALLY wanna remake this game, so I'd even be willing to create a completely family-friendly version if I have to. ๐Ÿ˜…

I've officially given up on trying to make a good game, so expect a pile of epic brainrot instead. ๐Ÿฅด

Yup! At some point I'll probably replace the battery and become a Tamagotchi father once again. ๐Ÿ˜ Ah but I suppose if game dev were that easy, everybody could do it and we wouldn't feel as special. ๐Ÿ˜Ž

True, and I might be too lazy to figure it out for a jam game. ๐Ÿค” At least we make stuff sometimes, right? ๐Ÿคทโ€โ™‚๏ธ Well thank you! I'm glad you think so. I just wish I could make pixel art faster, though. Speed is my biggest weakness as a dev in general. ๐Ÿ˜” Polish & presentation are both things that you inspire me to work on as well. ๐Ÿ’ฏ

You're right (and me too I guess ๐Ÿ˜…)! I won't give up, and as a matter of fact, I came up with an idea today that I really want to do! ๐Ÿง  That's a good idea in general, actually! It's helpful just to start up the software sometimes. As for the virtual whip... ๐Ÿ˜ฐ That hopefully won't be necessary...

Good to hear! Chickens shouldn't be stressed like that. ๐Ÿ˜‡

Yes, I used to spend a lot of time taking care of my Tamagotchi (and cleaning up its poop ๐Ÿ’ฉ๐Ÿ’ฉ๐Ÿ’ฉ๐Ÿ’ฉ๐Ÿ’ฉ). I still have it too! ๐Ÿ‘พ Maybe you're right... pancakes are very important to me after all, so a game about them has to be just as good. ๐Ÿ˜‹ That would be awesome! If imagining was all I needed to do, I'd make so many more games! And yes, they'd be more chaotic for sure. ๐Ÿ˜

Maybe my jam game should be a game where you play fetch with a dog by throwing a pancake to him. ๐Ÿฅ I'd love to be better at both pixel art and 3D modelling, but I'm too lazy to do either most of the time... so yeah, like you said, that makes it difficult. ๐Ÿ˜ฉ

That's okay! We've still got time for now, so there's no need to rush. Reducing the scope is always helpful with jam submissions. No progress yet... I keep procrastinating and wondering if I'll even submit anything at this rate. ๐Ÿ˜“

No problem! We all have weeks like that. I figured you'd reply whenever you could. ๐Ÿ˜Š Hopefully things are settling down for you now, yes?

That'd be cute! I'd love to make a Tamagotchi game like that. Pancakes are versatile indeed, which begs the question why I haven't made more games about them... ๐Ÿค” Occasional lapses in focus/patience is probably the main reason. ๐Ÿ˜“ I wish games were easier to make sometimes!

Yes, he's the bestest boi! If that model had more animations, it'd be fun to make a fetch minigame or something. Oh well. ๐Ÿคทโ€โ™‚๏ธ (though it might be kinda funny to have the dog run around without the correct animation anyway ๐Ÿคญ)

Have you done any work on your Bakin game so far?

Well, I guess I am a pro baker then! ๐Ÿ‘จโ€๐Ÿณ I hope you're right, cuz I don't like being uninspired for too long! ๐Ÿ˜ค It doesn't take much to please this pancake lord... pancakes usually do the trick. Well, I'm thinking my game should be all about pancakes! Maybe it should be a pancake puzzle game? ๐Ÿค”

I'm glad you enjoyed and thank you for your review. ๐Ÿฅฐ Hopefully I can continue its development soon.

Not only are these chicken chats a good way to pass the time, but they're helpful for inspiration, too! ๐Ÿง 

You actually tricked me into thinking that first part was the whole review! ๐Ÿ˜…

Thank you for playing through it! Glad you liked its surrealness and dreamlike quality. ๐Ÿ˜ I'll try to develop that aspect of the game further in future updates.

I can't stay friends with other pancakes for that same reason. ๐Ÿ˜‹

So far I've made 5 different projects in Bakin (The AmalgamPieninsula, The Easter Bunny Has A Problem!The Labyrinth of Mushmush, RPS Battle System, & 2 Bees in a Pot) but I donno if that makes me a pro Bakin baker or not. ๐Ÿคทโ€โ™‚๏ธ Nope, no idea what to make right now... ๐Ÿ˜… That sounds cool! And I highly approve of your pancake-oriented side quest. Maybe I need pancakes in my submission, too... ๐Ÿค”

Excellent! I look forward to hearing what you think! ๐Ÿ˜ Me too! And I'm also eager to see what you make in the future!

We'll probably be chatting for a while at this rate. Gotta fill in the time between the games we make, ya know?

That's so sweet! And you're my favourite chicken! ๐Ÿ” Does this mean you know other pancakes, though? ๐Ÿค” I've met other chickens, but most of them don't talk much.

I was hoping you would, cuz I'm really interested to see what you make using Bakin... ๐Ÿ‘€ How much have you used the engine so far? As for me, I'll just be happy if I submit anything at all. ๐Ÿคทโ€โ™‚๏ธ You're right though. Just gotta stay focussed and get it done!

Thank you! Hopefully the game retains its charm in the future updates (so far so good I think). ๐Ÿ˜Š Yes, I'd appreciate that immensely! If you liked SSMPC, then I'm sure you'd like MLDA, too! It has more potential narratively than the majority of my games, and writing dialogue/storytelling is something I want to improve on.

At this point I mostly make these posts as an excuse to chat with ya. ๐Ÿคช

Merci encore, monsieur!

I'm glad you liked it. ๐Ÿ˜

The jam's theme is industry. And I hope you're right! But either way, at least the game has been updated a fair bit now. Making progress feels good even if the game never gets finished, and any experience I get from it will benefit my future projects as well.

It really does mean a lot, though! True, there's no doubt you've scrapped your fair share too, but the ones you're finishing are turning out good at least! I hope you're proud of your work so far.

True enough! ๐Ÿ˜

That's a great idea, Poulet! I'm probably too lazy to do it, though... Also I'm running out of time to work on a jam submission, so it might be best to focus on that project until it's done.

You've been very encouraging and I thank you for that! Game development is just tricky sometimes, ya know?

Thanks! ๐Ÿ’ช You'd be surprised. Not everyone likes pancakes. ๐Ÿ˜ญ

So true. It really should be the other way around, shouldn't it? Time is so silly. โฐ I should be able to make all my games in 10 minutes, but time doesn't like stretching that way. ๐Ÿ™„

Correct, Obscure does have co-op! For sure, I think the satisfaction of conquering a game like Kenshi is what draws me to it (doing that requires a lot of time and patience however)!

Fair enough! ๐Ÿ˜ I hope your sleep schedule stays intact, though! It'd be nice if I could keep mine on track more often... ๐Ÿ˜ซ Sometimes I get carried away with work and lose track of time like a silly goose.

That's a good idea! It's always nice when games have demos. True, it's like you're making a game, but without all the hard work. ๐Ÿ˜Ž

I wanted to try Obscure since it's an older game and it plays similarly to Resident Evil. And Kenshi intrigues me so far, but it'll take some time to figure out what I'm doing, since it's pretty intricate (and yes, unforgiving). Also true! Interesting how that works, isn't it?

By the way, isn't it like 2:20AM for you right now? ๐Ÿค”

I know the feeling. ๐Ÿ˜… But it's important to pace yourself!

I saw Quest Master on Steam recently too! The Mario Maker aspect appeals to me, cuz I love games with level editors, so I might try it out at some point. This is the first time I've heard of Minami Lane, but you're right about its cuteness! Guess that's another game I gotta put on my wishlist...

Ehhh... I recently bought two games: Obscure and Kenshi. They both have potential for me, but I haven't taken the time to play them much yet. I would say that I'm too busy working on stuff to play them, but I play Luck Be A Landlord and Golf with Your Friends on my off time so... they just haven't grabbed me yet it seems.

Thanks a lot (and that's okay)! It's nice to have ya along for the ride, Poulet. ๐Ÿ˜œ

I'm really glad you like the art so far! Yes, I think her new look suits her much better, too. ๐Ÿ˜ Nonono that should be changed, but I appreciate the reminder! Most of the old dialogue will be rewritten/rerecorded in future updates.

Thought you'd recognise him! ๐Ÿ” You're welcome! Since you've been so supportive of me and this game, I figured you deserved a special cameo.

How has your break from development been going? Playing any cool games at the moment?

True! That's a good way of describing it. Maybe I'll add a moral system so that Santa will give you coal if you misbehave. ๐Ÿ˜„

Thank you, and I would like to experiment with that kind of battle system, yes. The turn-based style requires a lot of patience to get right (and is more common in RPG Maker games anyway), so it would be nice to come up with an alternative if I can.

Thank you very much, Poulet! ๐Ÿ˜Ž

I'm happy to be working on it again, too!

I'm glad! Yes, that certainly is a big commitment! When I did Inktober, it was already a lot of work coming up with ideas for one month, never mind twelve! Hope she doesn't get completely sick of making voxel models by the end of it. ๐Ÿ˜…

Thanks! I kinda wanna update this one and add more to it eventually, since the current version is so short.

Nonono definitely not. Just a happy, wholesome, cannibalism-free game. ๐Ÿ’ฏ That little box would never... ever. ๐Ÿ˜ˆ

Yeah, exactly. ๐Ÿ˜Ž

That sounds fair and 100% true! So it's a deal. ๐Ÿค

Agreed! I will focus now and make these glorious games...

I do have a lot of ideas, but it can be a bit chaotic to make games with no plan... it has it's pros and cons, ya know? Making notes and doodles is perfectly valid, too! As long as you get a desirable result in the end, right? I'm trying to work on my storytelling abilities, cuz most of my games so far have very little of that, but a lot of my favourite games have awesome stories and characters, which makes me focus more on dialogue and plot (even if it's goofy dialogue and plot ๐Ÿ˜).

Hmm... I think the sarcasm is all a trick! It's reverse psychology or something for sure! ๐Ÿ˜–

Crap... these ideas are getting too good... but I can't be making a pancake farming sim right now! I've got too many other ideas to make first! ๐Ÿ˜“ Oh well! Maybe it's a good thing, since I don't wanna compete with your farming game anyway. We can let Gardiny have it's time for now.

Thanks for making it!

The music you picked was really nice, the graphics are adorable, and I like all the UI stuff you put in (making a button for screenshots was a great idea btw)!

Also on a side note, I kinda broke it the first time I played, cuz I was messing with the resolution and scrolling through them caused the UI to go off screen and I had to redownload the game... but that's my bad! ๐Ÿ˜…

Thank you very much (and yes it counts)!

Making this game was therapeutic at the time, but thankfully I feel much better these days! ๐Ÿฅณ

GG! ๐Ÿ˜Ž

The "story" will probably be something like what I did in Box in an RPG, so more silly than serious. True, you'd think we would have talked about that before! ๐Ÿคจ Either way it's a good question! In my case, I usually get an idea for a game and start working on it directly in the engine that I feel suits the project best. I've written down notes for some games, but mostly I just dive into development right away and figure it out as I go. And you? What's your approach?

Well alright... I won't discourage you from following your destiny then. ๐Ÿ˜Š Lemme know whatcha think of them! If you say so, but I've got my eye on ya... ๐Ÿ‘€

I think I will! Yes, I'll sprinkle everything with syrup to make sure the crops are as delicious as possible. ๐Ÿ˜‹ Actually, maybe I should make a game where you plant pancake seeds and grow pancakes! ๐Ÿ˜ฎ

I know right? They kinda remind me of legos! Yeah, I'm glad you agree! And even if I can't get anyone else, I'll probably do the voice lines myself in that case. ๐Ÿคทโ€โ™‚๏ธ Still gotta make the game first, so I won't worry about any of that now.

I donno if you have to play ALL of them... some of my games are kinda dumb. ๐Ÿคช But if you do play all of them, I'm thankful for that. And your feedback is always appreciated, too.

Maybe I'll consider that idea for a future project... ๐Ÿค” No arguments there! Justin's doing great things with the engine, and I love it's versatility, too. You're welcome! Hopefully I don't inflate your ego too much... ๐Ÿ˜…

By the way, I'm gonna play Gardiny later today! It already looks really cute from the screenshots, and I gotta take notes from you on style and presentation, cuz that's something you do really well. โœจ๐Ÿ–ผ๏ธโœจ

That's fantastic! I love learning how to use new software too, and I'm sure you'll do a great job as always. ๐Ÿ’ฏ And thanks, I'm looking forward to working with RPG in a Box again!

Oh and I noticed Sarah's still making her daily assets, too! Hard to believe she's already up to 140 of them! ๐Ÿคฏ How's she liking the process so far?