Aw, cuuute! In that case, I'll make sure there's enough pizza for Screechy, then. (and that Briqua doesn't steal any of her share!)
π₯π₯π₯π₯π₯π₯π₯π₯
Creator of
Recent community posts
Hello, naidmer.
I don't see any downloadable files on your quest's page, so I have a couple of suggestions that may help you out:
- Not sure if this would cause problems, but if you haven't already, set the file type to either "Book or Document" or "Documentation or Instructions".
- Make sure "Hide this file and prevent it from being downloaded" is unchecked.

The only other thing I can suggest is to double check if you remembered to upload the .pdf in the first place... ;)
I've had a lot of trouble finishing my Endra game...
I don't know why, since I have most of the plot in my head already, but maybe it's just a matter of forcing myself to work through it.
Or maybe I need to work on my patience with story-based projects. Writing dialogue is fun, but it can also be frustrating for me at times.
Anyway, not sure if this update is particularly valuable or anything, but just felt like sharing, 'cause I feel guilty for taking so long.
Hey, GhostBit. I watched your VOD on twitch, and it seems to cut off abruptly while you're playing Many Coins. Not sure if this was intentional or not, but I thought I'd mention it, anyway (especially since my game was one of the two you hadn't played yetπ).
Either way, I'm glad I joined this jam. All of the submissions were very unique, and it was neat to see how each dev took the theme in a different direction.
Thank you very much for hosting the jam, GhostBit.
(and to all jammers, congrats on making a bunch of cool games! Remember to rate the other submissions, if you can!)
I know this post is super late, as the jam ended eleven days ago, but I just wanted to say thank you to B.A.D. Collective for hosting this jam.
It was a lot of fun playing all these "bad" submissions and see how everyone interpreted the idea of making a bad game.
Working on my game was some of the most fun I've had yet as a developer, and now I know how much fun it can be to make something bad on purpose.
Anyway, that's all I wanted to say. Thanks again.
-Jason
Thanks, Linkish! Grid-movement is cool, right? It's a feature of the engine I used. Nope, no good ending. Just poop. (edit)There is now a good ending in v1.1.
Hello, realm master Patchwork.
Here are some screenshots of my project so far:

I've been having my doubts about this project and I'm not sure if it's good enough, but that might just be my inner critic talking.
Either way, I'm sticking with it unless a better idea comes to mind.
Also I have a lore question. Do any of your characters have tails or no?
for hosting another awesome game jam. It has helped me get my creativity flowing again, and I now have a new project to work on.
Congratulations to Ophidian Ren, Angel Star Studios, and Kumachan on getting the top 3 rankings (*top 4, cuz Ash made his too good hehe), and well done everyone for making and submitting a bunch of really cool projects.
I'll be back next time AmalgamAsh summons me with another game jam... maybe... and if so, probably at the very last second.
Bye for now.
- Jason
Hey all.
After reading AmalgamAsh's most recent community post, I thought maybe it would be helpful to have a place to share screenshots of the completion of our voting. (which hopefully reminds and/or encourages anyone who hasn't finished yet)
Here is mine for starters:
*If you don't have time to play the submissions, remember that you can watch Ash's videos on them as an alternative.
Get to rating these lovely projects, folks!
-Jason