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8ceDev

51
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9
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A member registered Apr 10, 2021 · View creator page →

Creator of

Recent community posts

Thank you! I definitely started rushing more on the later levels, good observation!

Thank you! Glad you liked the art!

Pretty interesting concept and theme, I wish there was some more explanation as I found myself quite lost in some spots, but overall solid!

Thank you for playing! So glad you enjoyed it!

Thank you for the feedback! Sorry that you struggled with the puzzles, and thanks for your time and rating!

Thank you so much for your comment! The feedback on the, well, feedback is really helpful, thanks! I probably should have done more playtesting, sorry for confusing you and others with that whole system. 
Thanks again for the kind words, and I’m so glad you liked the graphics!

Thank you! Sadly I can’t take credit for the music, but I’m glad you enjoyed the game!

Thank you so much! I was so nervous about how people would receive the game, so thank you so much for your kind words!

Very fun! Took a second to learn but very inventive, and one of the better takes on rhythm/fighting I've seen.

Pretty good for only 5 and a half hours!

Thank you for playing! Glad you had fun!

Great feedback, and thanks so much for playing! I'll definitely take that into consideration if I keep working on it, thanks again!

Thank you!  If I continue working on the game I'll probably have the sfx volume tied to collision velocity, thanks a ton for the feedback!

Thank you so much!

Thank you! Glad you had fun!

Super creative and interesting! My only complaints are that the art seems to have some small import issues and it might be a little too hard. Regardless, this is still one of the most creative takes on a theme I've ever seen and it's very well executed. Great job and I wish I had figured out the last loading action!

Thank you! The home screen was the most fun part of development. Thanks also for the criticism, I'll definitely try adjusting some stuff. Thanks!

Thank you! I was really worried about the art actually. Like you said the physics definitely need a lot of work though.

Probably my favorite gameplay for this Trijam! The audio and visuals are a little lackluster, but the gameplay way more than make up for it. Inventive concept that fits the game well, and executed very well for the 3 hours time limit!

The graphics are stunning! The whole vibe of the game is adorable and super relaxing. The game is a little lacking in terms of polish and sound effects, but the game is still very solid and pretty!

Wow!! Absolutely stunning game. It's a shame that you had to go over the time limit, but the art and polish was well clearly worth it. My only complaints (which are vveerryy minor) are that the collisions are a little buggy and the framerate isn't great (though that may be intentional). The last thing is that the mechanic of the bar/ground growing as you score more was awesome and super unique, but the jump refill mostly canceled it out. I wish that had been fleshed out more, but for three hours the gameplay is addictive and the visuals are mind-blowing. Fantastic job!

Dang!! That's genuinely super impressive, thanks so much for playing!

Thank you so much! I'm so glad to hear you liked it!

Incredible for only three hours! The gameplay can be a little finicky at times, but the amount of content in the 3d models and rearview mirror animations more than makes up for that. 6 levels in 3 hours along with everything else you made is genuinely remarkable and you should be super proud!

Danngg the amount of polish and the quality of artwork is fantastic! The gameplay could use some small adjustments in balancing, and there seems to be an issue with the system that keeps the items in sync. Minor complaints though because the game is fantastic and one of the most polished I've seen for a Trijam submission!

The gameplay is super solid especially for only 2 hours, and it definitely makes up for the lack of audio. I think the assets work well together and don't interrupt what you were going for as well. Great job!

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Thank you for the feedback! I was running low on time (and sleep) towards the end so I forgot a lot of polish, thanks for pointing it out so I can fix it! As for the jump buffering I’m not sure the below code would  work exactly but it’s an excellent start that would’ve taken me a while to figure out, thanks again!

Also yeah the buildings suck I have no clue how to draw them :o

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Insane that yall made this in just 5 and a half hours! The polish, art direction and absolute character here is crazy, not to mention the concept is super creative and fits the theme super well. It took me like 20 minutes but I finally figured it out, a lot of info to look through for a game made this quick!

Great game! The 2.5D and art as a whole was very creative and well implemented, great job!

Thank you! I tried to build out the world as quick as possible and I'm so glad it landed!

Thank you so much!

Thank you so much for playing and your video! It was so awesome watching you play and I can't thank you enough!

This is crazy! You all did an incredible job for just 3 hours. Crazy amount of polish and the artstyle is great.

Hi! Sorry again that the light bothered you. I uploaded a gameplay video to the page, I'd really appreciate it if you gave it a look when you have time! Thanks!

Thanks! A lot of my dev time was spent adjusting the rain so I’m glad it looked good. Thanks for playing!

Hi, sorry you couldn’t play the game. I’ll upload one of the routes to the page. Also, can you describe what the flickering and your problem was exactly? It sounds like it might have been a bug.

Thank you! :D

Im glad you didn’t mind the jank, I know there was a lot of it 😅

Glad you liked it! I based it off of that horror game Chuxie that had the same neat mechanic