Thank you! I definitely started rushing more on the later levels, good observation!
8ceDev
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Super creative and interesting! My only complaints are that the art seems to have some small import issues and it might be a little too hard. Regardless, this is still one of the most creative takes on a theme I've ever seen and it's very well executed. Great job and I wish I had figured out the last loading action!
Wow!! Absolutely stunning game. It's a shame that you had to go over the time limit, but the art and polish was well clearly worth it. My only complaints (which are vveerryy minor) are that the collisions are a little buggy and the framerate isn't great (though that may be intentional). The last thing is that the mechanic of the bar/ground growing as you score more was awesome and super unique, but the jump refill mostly canceled it out. I wish that had been fleshed out more, but for three hours the gameplay is addictive and the visuals are mind-blowing. Fantastic job!
Danngg the amount of polish and the quality of artwork is fantastic! The gameplay could use some small adjustments in balancing, and there seems to be an issue with the system that keeps the items in sync. Minor complaints though because the game is fantastic and one of the most polished I've seen for a Trijam submission!
Thank you for the feedback! I was running low on time (and sleep) towards the end so I forgot a lot of polish, thanks for pointing it out so I can fix it! As for the jump buffering I’m not sure the below code would work exactly but it’s an excellent start that would’ve taken me a while to figure out, thanks again!
Also yeah the buildings suck I have no clue how to draw them :o
Insane that yall made this in just 5 and a half hours! The polish, art direction and absolute character here is crazy, not to mention the concept is super creative and fits the theme super well. It took me like 20 minutes but I finally figured it out, a lot of info to look through for a game made this quick!