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eight-b-six

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A member registered Sep 25, 2020 · View creator page →

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Thanks!

Thanks! I made it in Godot 4

(3 edits)

Cute little game, feels somewhat dark and eerie. I liked challenging platforming. When it comes to atmosphere it reminded me of Brave Dwarves 2. The slopes are sometimes buggy and don't register jumps, yet overall game feels very polished.

Thanks!

Thanks! I was experimenting with ability to toggle different framerates above nokia-like 15fps, but it broke existing logic in few places, I'll definitely tinker with it more when the jam ends

Quite nice dungeon crawler, 3d project on jams like this are especially fun to check out

It's possible, trust me :)

You need two boxes to cross the gap, and you can use one to get the other from the platform

Simple but addicting

(2 edits)

Nice concept and challenging gameplay, but for some reason screen turns black after a while when fighting boss

Also it is possible to double tap X on each rythm step to increment multiplier by 2, I don't know if it is intentional but allows you to up the difficulty so much it shouldn't be fixed :)

Thanks, this is really extensive review, I appreciate that. I know there is issue with inventory, it's the top priority bug on my list - I'm going to fix it right away after the jam. I'm glad you also liked the story, I was afraid it was bit cheesy at times. Anyway, thanks for pointing me out all these issues.

Yes, I plan to fix all the bugs and make more in-game content after the end of the jam

(1 edit)

The worms are afraid of fire, and the axe can be used to open shrine gate on the far left, you can use items on the environment with space. Also, pressing space near the item on the ground gives additional description.